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#1 2016-10-19 16:46:03

Anatoly
Guest

Magic Suggestion

For newer blocks:

(TotalMagicItemsReceived * 2) / random(2, 15) > 0.5

For + energy:

(TotalEnergy * 5 + GameLoginStreak * 150) - random(1, 10) * 850 > ~ 1500

The Energy received will be the answer to how many

For + Total Energy:

(TotalEnergy * 2 - CurrentEnergyCount * 10) - random(1, 1000) > -200 and random(-100, 50) > 5

For Energy Refill:

CurrentEnergyCount < 5 and random(1, 10) > 8 and random(1, 15) < 3

For wizards:

Same as blocks ^

#2 2016-10-19 18:06:57

imgood9
Member
From: 'Murica
Joined: 2015-02-28
Posts: 472

Re: Magic Suggestion

tl;dr Your bootleg magic is waaay too common, considering how many coins are in levels and how many people collect coins.
I'm making two assumptions here because you don't say anything besides some formulas. These assumptions are:

*that these formulas apply for every coin collected.
*random(x,y) picks any integer between x and y, with each integer having equal probability.

I break down the odds of magic under your system below:

Trigger Warning: Math and Inductive Reasoning

I was bored and used math and logic to argue that your formulas are bad and you should feel bad.

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Wooted by: (2)

#3 2016-10-19 18:42:44

Nebula
Guest

Re: Magic Suggestion

If this will happen, the chances will be unbalanced

Nebula1476898964630654

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