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#1 2016-10-08 04:36:57

oranj
EE Homegirl
From: Hell
Joined: 2015-03-14
Posts: 438
Website

How about we try to be positive?

All I've been seeing on the forums lately is people complaining about mods and admins and how ee is dying

How about we talk about what we LIKE about the game and what we LIKE about the staff? Discuss what you've had a good time doing in ee, discuss your favorite blocks and worlds and smileys //forums.everybodyedits.com/img/smilies/smile


f0872edc17bb4a21a24c813c41c4f8b8.png
An orange made of Oranjes

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#2 2016-10-08 04:40:19

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: How about we try to be positive?

Hi, I need a beta tester for my world! Can someone try it? It's linked in my sig.

I like the game because I played it a lot a few years ago and I like building absurd concepts and game remakes.


suddenly random sig change

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#3 2016-10-08 04:40:48

SmittyW
Member
Joined: 2015-03-13
Posts: 2,085

Re: How about we try to be positive?

Are you being negative about my negativity? I WILL NOT TOLERATE THIS

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#4 2016-10-08 04:50:19

jonhvictor2004sonic
Member
From: An bra in Brazil
Joined: 2015-12-05
Posts: 444

Re: How about we try to be positive?

oranj wrote:

Discuss what you've had a good time doing in ee

I have a good time doing a confusing maze

oranj wrote:

discuss your favorite blocks

My fav blocks are the cartoonish ones.

oranj wrote:

your worlds

I have a bunch of fav worlds.

oranj wrote:

your smileys //forums.everybodyedits.com/img/smilies/smile

Goofy,Pirate,Hooded,Fan Boy II.


tfw wen u made another account just because you forgot your pass

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#5 2016-10-08 04:51:23

Bimps
Member
Joined: 2015-02-08
Posts: 5,067

Re: How about we try to be positive?

what if i dont like anything about the game/staff and im not joking

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#6 2016-10-08 05:25:42

MBlood
Member
From: Argentina
Joined: 2016-03-01
Posts: 428

Re: How about we try to be positive?

Since the contests everything screwed up, and now i don't like anything about the staff and how the game is going.
However my fav smiley is the tongue.


Away.

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#7 2016-10-08 11:51:41, last edited by Abelysk (2016-10-08 11:59:42)

Abelysk
Guest

Re: How about we try to be positive?

I love discovering a new unearthed concept that's so gobsmocking and groundbreaking that is unlike anything has ever seen before.

I have a concept like this actually. I have the bot for it completed completely and I can get off my bed at go work on it right now, but man does it need a lot of work.

The bot never breaks too. In fact it works right now - last tested a year ago.

I've said this in a few posts in the past, but basically, the
concept is:

- EX Shift

+

- Animated minis (not operated with orange switches [botted]) -- This means most blocks / action / BG etc can be used

+

- Various selectable speeds of animations, so i might do hard mode with some insane speed, or regular mode with the normal speed, or throw in a trap mode with jumping fire (!) or something. Maybe have the lava pour from the exit down the mini occassionally? Idk, but there is room for so much potential <3

How does it work?

Well someone gave me the bot (not revealing the name because i think he doesnt wanna give it to anyone until it's in completed phase) and he said he'll post the bot in the Bot and Programming here someday.

Basically it's a working automating bot. It lets blocks move! It memorizes your block placements. So, if I turn the bot on, draw a 5x1 line, then use the eraser tool and erase the line exactly as I drew it (left to right for example), and I turn the animation on auto, it automatically replays the animation i made over and over (draws the line, erases the line, etc).

But it can get more complex than that.

It doesn't always have to be automatic. Remember when I said lava pours down the mini? I can set it so it goes off once, so it doesn't ALWAYS pour lava down. Then, I can have another saved animation that deletes the lava over time.

Wait, saved? Yes, saved. The bot saves animations. This is where shift comes in.

By saving animations, I can make it placed so I load a mini, delete a mini, load a mini, etc. In this fashion, I can time the amt of players completing a mini, and eventually narrow down to the winner.

I'll craft minis increasing in difficulty while being put in tiers, respectively. The more difficult the mini becomes, the higher the tier mini I use. I'm think of making 5 tiers.

1st tier (easiest) will be used for 16+ players. If there are 8-15 players, I will use 2nd tier minis. 5-7 players = 3rd tier. 3-4 = 4th tier. And finally, 2 players = 5th tier (toughest).

I'm think of having at least 10 minis for each tier as I open the bot for its first day. From then on I'll take submissions and make some more minis.

That pretty much concludes my concept! Sounds cool right! Shift rain mini or shift moving platform mini or shift unstable time mini or shift gimmick mini or shift changing water mini- OH MY!

And best part of all is... the animations can be as long as they want! I can make a movie (ok no). Imagine an ever-changing mini!

Sounds great yes but imagine all the minis I need to make... unless I make a guild/crew/clan whatev and have players help me make some o=

#8 2016-10-08 14:12:01

0176
Member
From: Brazil
Joined: 2021-09-05
Posts: 3,174

Re: How about we try to be positive?

It's sad how unnecessary drama is almost in the DNA of this forum. I remember the expression "EE-drama" (pun on e-drama) was already coined in 2011.

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#9 2016-10-08 14:21:24

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: How about we try to be positive?

egg quest 2 is coming

so is chest quest


791mAP8.png

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#10 2016-10-08 15:25:04

Nebula
Guest

Re: How about we try to be positive?

Fanboy Crew w/ 1 moderator.

#11 2016-10-08 15:32:16

Schlog
Member
Joined: 2015-07-21
Posts: 1,957

Re: How about we try to be positive?

nope sry can't be positive it physically harms me

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#12 2016-10-08 15:54:45

AsurcH
Member
Joined: 2015-02-16
Posts: 823

Re: How about we try to be positive?

Can we please have autumn contest soon so I have a bit of incentive to build something before i dwell in my exams?

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#13 2016-10-08 17:31:31

Prodigy
Member
From: The United States of America
Joined: 2015-07-15
Posts: 2,613

Re: How about we try to be positive?

Is it positive of me to like the negativity? That seems positive.


h0qIF0q.png

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#14 2016-10-08 18:32:08

Zoey2070
Moderation Team
From: Shakuras
Joined: 2015-02-15
Posts: 5,509

Re: How about we try to be positive?

was hoping this was going to be more about the community than ee itself but that's okay

I think the staff are hard workers and I appreciate the work they do. Toop has nice update ideas.

I actually legitimately enjoy playing levels with people. It's fun.

also the summer campaign is easily my favorite, i've played it so many times


proc's discorb UnGdm07.gif stylish themes for forums/the game UnGdm07.gif
꧁꧂L O V E & C O R N꧁꧂   ᘛ⁐̤ᕐᐷ
danke bluecloud thank u raphe   Gq8tv9Z.gif [this section of my sig is dedicated to everything i've loved that's ever died]
? Hc0cu9u.gif         6yG4Efc.gif

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#15 2016-10-08 18:32:16

Tomahawk
Forum Mod
From: UK
Joined: 2015-02-18
Posts: 2,846

Re: How about we try to be positive?

Haters gonna hate. Some people are just naturally salty.


One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.

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#16 2016-10-08 20:29:32

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: How about we try to be positive?

I like making world's. And especially recreating things into EE.  I also like making incomprehensible contraptions.

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#17 2016-10-11 18:29:45

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,110
Website

Re: How about we try to be positive?

It's easier to be negative and unsatisfied with the way things are going. Plus, just remember the acronym P.A.L. and that should explain it.

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N1KF1476206985629253

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