Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 Before February 2015

Gamer1120
Member
Joined: 2015-12-29
Posts: 2,659

Why you should check the minimap before playing a level

tUof1.jpg
Pretty much says it all...
full image: http://i.imgur.com/tUof1.jpg

Last edited by Gamer1120 (May 1 2011 6:25:44 am)

Offline

#2 Before February 2015

CookiezEater
Guest

Re: Why you should check the minimap before playing a level

WTF HOOK JUMPS! //forums.everybodyedits.com/img/smilies/big_smile

#3 Before February 2015

Gamer1120
Member
Joined: 2015-12-29
Posts: 2,659

Re: Why you should check the minimap before playing a level

You're the first one to discover it. Congratulations!

Offline

#4 Before February 2015

BunnySMG
Guest

Re: Why you should check the minimap before playing a level

Image is small, that's a pile of stuck players, right?

#5 Before February 2015

Betaguy
Guest

Re: Why you should check the minimap before playing a level

Lol I always check the minimap...

#6 Before February 2015

Gamer1120
Member
Joined: 2015-12-29
Posts: 2,659

Re: Why you should check the minimap before playing a level

BunnySMG wrote:

Image is small, that's a pile of stuck players, right?

No, hookjumps...

Offline

#7 Before February 2015

BunnySMG
Guest

Re: Why you should check the minimap before playing a level

I don't really see why people hate hookjumps so much. They're far less annoying to me than highjumps or tight fits.

#8 Before February 2015

0176
Member
From: Brazil
Joined: 2021-09-05
Posts: 3,174

Re: Why you should check the minimap before playing a level

Cheat Engine? TRAvR.png
1 or 2 hooks aren't bad, but that much is just... horrible.

Offline

#9 Before February 2015

ultrasuperdude
Guest

Re: Why you should check the minimap before playing a level

hook jumps aren't that bad for me. As long as there isn't 10,000 lined up. Also I always look at the mini map when I was a guest I never used it.

#10 Before February 2015

BunnySMG
Guest

Re: Why you should check the minimap before playing a level

Nah, cheating is for losers. I don't even know how to use any cheating tools due to the fact that the only time I ever so much as googled it was one time when I saw someone do something impossible so I googled just to see if they existed. Turns out they did. Lame.

#11 Before February 2015

Gamer1120
Member
Joined: 2015-12-29
Posts: 2,659

Re: Why you should check the minimap before playing a level

I cheated today a Stairs to code level, but there was no code at the end, so I couldn't troll it.

Offline

#12 Before February 2015

jakery
Guest

Re: Why you should check the minimap before playing a level

BunnySMG wrote:

I don't really see why people hate hookjumps so much. They're far less annoying to me than highjumps or tight fits.

It really depends on your computer. On my fast computer I can land a hook jump about 90% of the time. On my slow computer I can barely do any challenging jumps at all, let alone hooks.

That's why I keep them out of my level design--to make sure that the players on slow computers can enjoy the world, too.

#13 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: Why you should check the minimap before playing a level

If I had a dollar for every pixel in that picture, I'd have one dollar.

How many are there?

[EDIT] HOOKJUMPS, not pixels.

Last edited by Tako (May 2 2011 7:03:03 am)


Yeah, well, you know that's just like, uh, your opinion, man.

Offline

#14 Before February 2015

Cyclopsicle
Guest

Re: Why you should check the minimap before playing a level

Oh god! The picture hosting you guys use these days! Ugh! PLEASE PLEASE PLEASE, Use Tinypic or some other decent image hosting site that doesn't kill the quality!
TakoMan02: That's be 1024000 dollars.

#15 Before February 2015

Krazyman50
Guest

Re: Why you should check the minimap before playing a level

I always check it. I only check for art, but sometimes annoying parts.

#16 Before February 2015

bobofawesome
Guest

Re: Why you should check the minimap before playing a level

what are hook jumps?

#17 Before February 2015

lillsneppe
Guest

Re: Why you should check the minimap before playing a level

Looks can deceive my friend, looks can deceive. You could miss out on a great level, if you decide to leave due to what could be there.

Looking at the in-game screen rather than the minimap, I would probably have enjoyed that more than most worlds on EE.

Last edited by lillsneppe (May 2 2011 12:38:10 am)

#18 Before February 2015

MIHB
Guest

Re: Why you should check the minimap before playing a level

lillsneppe wrote:

Looks can deceive my friend, looks can deceive. You could miss out on a great level, if you decide to leave due to what could be there.

Looking at the in-game screen rather than the minimap, I would probably have enjoyed that more than most worlds on EE.

I left after the third room, IIRC.

#19 Before February 2015

BunnySMG
Guest

Re: Why you should check the minimap before playing a level

I just looked at the pic again and noticed that I'm in the chat and I still didn't know what the pic was. I'm going to L my A off at that now.

#20 Before February 2015

Krazyman50
Guest

Re: Why you should check the minimap before playing a level

Can you find everything wrong with this level? Hmmmm?
omf.png
Sorry for the 5-day gravedig, but I just HAD to post that

#21 Before February 2015

supadorf24
Member
Joined: 2015-02-26
Posts: 2,675

Re: Why you should check the minimap before playing a level

Sweet tartar, that's a lot of hook jumps. And don't worry, it's not a gravedig if you're adding new content like that.

EDIT: Lol, and I see some smiley art and sprite art, too. And don't forget the classic two-color noob pyramid.

Last edited by Supadorf24 (May 10 2011 5:49:44 am)

Offline

#22 Before February 2015

Krazyman50
Guest

Re: Why you should check the minimap before playing a level

Supadorf24 wrote:

Sweet tartar, that's a lot of hook jumps. And don't worry, it's not a gravedig if you're adding new content like that.

EDIT: Lol, and I see some smiley art and sprite art, too. And don't forget the classic two-color noob pyramid.

There's exactly.... umm... 1... 2... 3... 4... 5... 6... 7...

#23 Before February 2015

Gamer1120
Member
Joined: 2015-12-29
Posts: 2,659

Re: Why you should check the minimap before playing a level

8... 9... 10...
I think it's ok to gravedig this if you have a picture which is really useful for this topic.

Offline

Gamer1120142386671694716

Board footer

Powered by FluxBB

[ Started around 1713969323.51 - Generated in 0.061 seconds, 10 queries executed - Memory usage: 1.58 MiB (Peak: 1.77 MiB) ]