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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2016-07-25 07:25:05, last edited by ashtoin (2016-07-26 21:01:13)

ashtoin
Member
Joined: 2016-06-26
Posts: 29

[Release] BefungeBot - Output buffering update!

BefungeBot - A Befunge interpreter which uses the EE World!

BefungeBot requires LuaBot
To use, download BefungeBot, place it in the /scripts/ directory inside of LuaBot's unzip directory.
Run luabot (or do command 'reloadlua') and then type in 'lua befunge'!

Befunge is an esoteric programming language which pioneers something known as a 2d programming language.
Commands are made up of a single letter, or in the case of everybody edits, a certain type of block.
Read more about it here

Bot download link: https://github.com/uniquegamer522/LuaBo … efunge.lua

Chat commands:
   !cachetime [time]: adjusts the amount of time the bot waits for each output command before flushing the buffer to chat.

   !string [a string]: Passes a string into standard input
   !number [numbers seperated by commas]: passes numbers into standard input

   !hyperspeed: 100x speed, disables drawing of the current program position
   !fast: 10x speed
   !medium: 5x speed
   !slow: x1 speed (once per second)

   !reset: resets the script completely
   !pause: Pauses/unpauses the script

The command blocks
Hello, world!

Feedback? Bug reports (Actually these should go on github, but post them here too!)? Post it here!


After approximately a long time of being idle...
I've finally found the time, energy, and inspiration to begin...
Announcing...
the long-awaited sequal..
with an actual GUI...
event-based system instead of threads...
..nope never mind out of inspiration. I'll be back in another month or two.
It's here: LuaBot 2.0! (Hopefully we fixed that missing DLL problem)

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