Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Pages: 1
SUPER KAY ADVENTURES!
Hey guys after 3+ Hours of Building! This world is finally complete!
This MAP is about the adventures of a "kay" and in this MAP you are a "Kay" who lives in the Super Kay Galaxy. Your goal is to Beat all three Worlds in the Kay Galaxy.
What else is there?
-There is an In-Game SHOP System (Developed by KALEB123).
-Kay's that give TIPS along the way.
-And Plenty of chances to get Magic!
World: -- --
DIFFICULTY: EASY-MEDIUM
Offline
Has anybody seen this post yet?
I want you guys to play it. :/
Offline
Cool world. Imo the difficulty easy-medium isn't right, I found many of the rooms really hard. There was that one upgrade in the shop that made the levels easier, but without that many were horror to me. For example this part is nearly impossible without the upgrade:
There were many blue coins which required the player to die, which I didn't enjoy that much since it always took some time to get back to the room you were playing. Also many of the rooms were just guessing where each pipe leads, which isn't that enjoyable either imo. Oh, and the signs between the half blocks in the beginning were quite hard to read!
Otherwise a really cool world, and the shop + upgrades system was pretty amazing. It gave the player an actual reason to collect the blue coins, which I liked a lot.
Yeah I'll give it 4 strawberries as a rating
Offline
Thanks for the Rating and \/
Oh, and the signs between the half blocks in the beginning were quite hard to read!
Is because of the new update :/ I will fix this problem lol.
Offline
the shop glitched and switch 1 turned off, but since my oxygen was maxed out, i couldn't turn it back on.
edit: Oh, the zombie thing turns off the oxygen pulsars. But I can't buy another one because I'm already maxed out on them.
also, i doublejumped into the levitation thingy and got stuck.
0/10 systems suck
editedit: last world feels extremely rushed after seeing my friend play through it. Even if the systems didn't suck, this would be less than a 5/10.
"blue coins are optional!" no they're not, there's a blue coin door with increasing requirements in front of every flag in the first 19 levels.
suddenly random sig change
Offline
the shop glitched and switch 1 turned off, but since my oxygen was maxed out, i couldn't turn it back on.
edit: Oh, the zombie thing turns off the oxygen pulsars. But I can't buy another one because I'm already maxed out on them.
also, i doublejumped into the levitation thingy and got stuck.
0/10 systems suck
editedit: last world feels extremely rushed after seeing my friend play through it. Even if the systems didn't suck, this would be less than a 5/10.
"blue coins are optional!" no they're not, there's a blue coin door with increasing requirements in front of every flag in the first 19 levels.
-Okay I will remove those requierments for blue coins.
-Double jumping in levitation thingy? I'll check that.
-Sorry I forgot to add a reset to Oxygen Pulsars for the Time Freeze Gadget .
-The last world wasn't rushed what so ever if anything I procrastinated on finishing it, but I ended up finishing it anyways.
-I don't know how it was possible to glitch and have switch 1 turned off? but I guess I will check that out too.
Thank you "12345678908642" For the Feedback!
-The world couldn't have gotten better without it!
Offline
The last world feels rushed for these reasons.
1. NPCs don't say anything different than before
2. No checkpoints on map
3. Instant win doesn't do anything
also, the switch 1 thing was BECAUSE of the zombie.
other notes: blue coins are essentially useless after 70. After 120, they have literally no use.
shop seems incomplete - there's two items that can't be bought and one where you get stuck if you try to.
edits:
block illuminator says +20 each, but the prices are 30,45,60 (,200... is that mentioned anywhere? lol)
world 2 can be reset without the blues
suddenly random sig change
Offline
The last world feels rushed for these reasons.
1. NPCs don't say anything different than before
2. No checkpoints on map
3. Instant win doesn't do anythingalso, the switch 1 thing was BECAUSE of the zombie.
other notes: blue coins are essentially useless after 70. After 120, they have literally no use.
shop seems incomplete - there's two items that can't be bought and one where you get stuck if you try to.
Theese things have been fixed!
-Also I will add more checkpoint to World 3 :0 I forgot to .
Offline
Pages: 1
[ Started around 1738367313.3593 - Generated in 0.069 seconds, 10 queries executed - Memory usage: 1.49 MiB (Peak: 1.63 MiB) ]