Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I'm sure everyone has sooner or later wanted to teleport themselves to another player, and ended up teleporting the second person on their account.
To combat this, we could do /tp me {user} so it would teleport you to that specified user.
It's impossible for me to be a user because the username has to be 3 letters long.
What do you think?
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/tp (first letter or letters if more people share you first letter) {tab} (same thing with 2nd player) {tab} {enter}
Eh, this might be easier than doing /tp xf(tab) em(tab) but it seems the same.
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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I am talking about when there are two owners in the room.
You want to teleport yourself to a player, but you end up teleporting the other person on your account instead.
Does that make some sense? I'm pretty bad at explaining things..
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I am talking about when there are two owners in the room.
You want to teleport yourself to a player, but you end up teleporting the other person on your account instead.
Does that make some sense? I'm pretty bad at explaining things..
That makes perfect sense, especially since we use bots
I hate when I have to disconnect bot then tp or whatever it's annoying.
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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ikr
It's horrible
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Im sorry if I shouldnt be gravedigging this, but the guidelines doesnt say what to do if your suggestion has already been posted, but seems to have been forgotten...
I think this would be a great idea, and should be added, but im not sure that the idea was fully explained, so ill attempt to explain my version of it:
/teleport should always default to other players (if 2 are online with the same name, e.g. you and a bot, then the bot should always teleport you, and you should always teleport the bot), this would mean that the command would always consistantly do the same thing, regardless of who logged on first
/teleport (your name) could be completely disabled if only one player is on, but some people might not like this
The replacement for teleporting yourself (as earlier stated in other messages) would be /teleport me, which would mean you could always teleport yourself
This would make it much easier to consistantly chose who you want to teleport, even if you have a bot on as well.
Just incase you havent experienced these problems, here is a quick explanation:
The game always teleports the first person who logged in when there are two people online with the same username, this means that if you connect a bot, then later have to disconnect and reconnect, then the bot can no longer teleport your main account, because it has now been connected longer than you, so just teleports itself. The same problem can happen the other way round, so if you want to teleport a bot you just connected, you need to disconnect and reconnect before you can.
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Or what about a /goto <x> <y> | /goto <user> command?
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Or what about a /goto <x> <y> | /goto <user> command?
Maybe I guess, but if the same features can be implimented to already existing commands, I think they should be.
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HG wrote:Or what about a /goto <x> <y> | /goto <user> command?
Maybe I guess, but if the same features can be implimented to already existing commands, I think they should be.
I agree. We shouldn't have this game turn into online cmd.
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I really like this idea and it would be extremely easy to implement.
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They could make it where if the same player joins twice. The second player with the same name gets a number after them.. So you can tell..
[This is my idea if you had 2 of the same names on a world]
[This is now with 2 players on]
Just a temporary player for bots or whatever the case may be.
Sorry about the second picture being so big xD
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The old client used to show a "2" right to the profile button when someone joined twice. Why was that even removed?
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I guess that it could cause problems if for example someone named themself somename2, and you couldn't use a space because then the command wouldn't work (it is split at spaces)
And it was probably removed when they made it so that you could only join once
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I guess that it could cause problems if for example someone named themself somename2, and you couldn't use a space because then the command wouldn't work (it is split at spaces)
And it was probably removed when they made it so that you could only join once
and that bamne could be taken and it could caus eproblem with owner commands
thanks hg for making this much better and ty for my avatar aswell
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The "2" wasn't part of your name. It was another completely different text which was written left to the profile button.
Plus, smart bots could check for multiple users with same name by checking IDs and adding "-x" to their names respectively.
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/kill me
They could make it where if the same player joins twice. The second player with the same name gets a number after them.. So you can tell..
[This is my idea if you had 2 of the same names on a world]
https://image.prntscr.com/image/6FGbkSR … 4tjrrQ.png
[This is now with 2 players on]
https://image.prntscr.com/image/r2AWO1L … f1YjOA.png
Just a temporary player for bots or whatever the case may be.
Sorry about the second picture being so big xD
That's a really bad idea because what if that is someone's username?
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Now you can implement this
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