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#1 2016-02-08 15:25:52, last edited by den3107 (2016-02-11 13:27:00)

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

[Release] Message Viewer

Alright, so I'm rather certain everybody uses Capasha's file to check on the EE protocol.
Obviously, Capasha is but one person which has a life and doesn't spent every second to update that file when a new update comes out.

Now I know from Capasha that he inspects the source to decipher the protocol, I doubt that any of you guys do that, and I don't blame you.

Long story short:
I made a little tool in which you do the following:
• You login and join a room;
• The guest starts tracking every message and displays it in the program;
• Inside the program you can then choose a message type, pick a version/revision (Marked by a number and h:m:s timestamp) and you can see all the objects held inside that message;
• Then just scroll through all of the separate objects and view it's contents in the last block.

Screenshot:
VccBLkQ.png

Download link

Don't forget you can use this tool to help update Capasha's file!

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#2 2016-02-08 18:34:03

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Message Viewer

I like it. Good to use when new messages comes. But I need to look at the as3 code in EE to see what it does anyway.

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#3 2016-02-08 18:54:25, last edited by den3107 (2016-02-08 18:55:01)

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] Message Viewer

capasha wrote:

I like it. Good to use when new messages comes. But I need to look at the as3 code in EE to see what it does anyway.

I do agree that the source is way more useful, but I would personally say this tool is much faster to check where certain things are when they moved from their old position.
But glad to hear you like it.

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#4 2016-02-08 19:00:03, last edited by capasha (2016-02-09 10:45:07)

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Message Viewer

You should also use

https://bitbucket.org/capasha/eeinformation/src

The other link is going to link to an outdated EEInformation link.

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#5 2016-02-08 20:36:24

AlphaJon
Member
From: Who knows
Joined: 2015-07-21
Posts: 1,297

Re: [Release] Message Viewer

capasha wrote:

hxxps://bitbucket.org/capasha/eeinformation/src

capasha wrote:

hxxps://

capasha wrote:

hxxps

capasha wrote:

xx

New protocol confirmed!

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#6 2016-02-09 10:44:50

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Message Viewer

Jonathan1003 wrote:
capasha wrote:

hxxps://bitbucket.org/capasha/eeinformation/src

capasha wrote:

hxxps://

capasha wrote:

hxxps

capasha wrote:

xx

New protocol confirmed!

I wrote it like that so it doesn't write it to a link. But now when I'm remember code doesn't make them to links.

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#7 2016-02-09 13:18:59

Anatoly
Guest

Re: [Release] Message Viewer

Are message bots REALLY useful??

#8 2016-02-09 14:07:51

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] Message Viewer

AnatolyEE wrote:

Are message bots REALLY useful??

Well, I made just one, and if the protocol changed and just need to quickly look up where everything MOVED to (so no need to look and understand new stuff), I'd say this method would be relatively quick and easy.

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#9 2016-02-09 16:02:18

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,655

Re: [Release] Message Viewer

AnatolyEE wrote:

Are message bots REALLY useful??

Extremely useful when you develop / test a bot.

I really like it den3107


Everybody edits, but some edit more than others

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#10 2016-02-09 19:58:24

Tomahawk
Forum Mod
From: UK
Joined: 2015-02-18
Posts: 2,846

Re: [Release] Message Viewer

Den, you might wanna add the option to ignore certain message types. The useful messages will get washed out if you have 20 players bouncing around and chatting.


One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.

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#11 2016-02-10 01:36:07, last edited by den3107 (2016-02-10 01:37:04)

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] Message Viewer

Tomahawk wrote:

Den, you might wanna add the option to ignore certain message types. The useful messages will get washed out if you have 20 players bouncing around and chatting.

The message types are ordered alphabetically in a single list, choosing one of those TYPES will bring all ACTUAL messages of that type, meaning message types won't get flushed out, just maybe their revision, but as long as you roughly know the timestamp (could add miliseconds, but nobody keeps track of that) you should be fine in finding the message you're interested in.
Besides, your selection doesn't change when new message(type)s are added/discovered.

EDIT: as you could see in the screenshot, there were 2 say versions, yet say popped up only once in the first column.

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#12 2016-02-10 01:51:33

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: [Release] Message Viewer

two thoughts:
1. Awesome m8
2. OCD people might want some padding so the times are 0h:0m:0s
3. does the bot save what messages are there so changing tabs is awesome and legit?

if so 10/10 m8

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#13 2016-02-10 13:41:45

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] Message Viewer

hummerz5 wrote:

two thoughts:
1. Awesome m8
2. OCD people might want some padding so the times are 0h:0m:0s
3. does the bot save what messages are there so changing tabs is awesome and legit?

if so 10/10 m8

1. Thanks, anybody could've done it though.
2. Sure, can add that when I have some other stuff to add.
3a. If you mean that when you disconnect and connect again (optionally to a different room), then yes, the messages don't get thrown away when you disconnect or connect.
3b. If you mean between running the application, then no. Nothing is saved, when you close the program, everything is lost.

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#14 2016-02-10 14:42:12

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: [Release] Message Viewer

well, I didn't mean either of those
but I think your 3a answers my question anyway

I didn't know if I switched message types if the "cache" would clear.

nice

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#15 2016-02-10 18:41:38

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] Message Viewer

hummerz5 wrote:

well, I didn't mean either of those
but I think your 3a answers my question anyway

I didn't know if I switched message types if the "cache" would clear.

nice

I basically got a dictionairy containing of a string (message type) and a list (containing all messages), it's that easy to implement, might kinda get out of hand with ram though, haven't tried it out on a busy room yet.

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#16 2016-02-11 12:41:19

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] Message Viewer

Would be nice if the tool was sending init2, so I could read from the message add and stuff.

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#17 2016-02-11 13:25:55

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] Message Viewer

Added the padding (screenshot not updated) and the init2 message, though I don't remember it really doing anything, as I've never used it...

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den31071455193555582134

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