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#1 2016-01-07 17:43:16

Processor
Member
Joined: 2015-02-15
Posts: 2,246

Key Genocide

Why is it that every world that isn't bot powered feels so single player these days? The lack of p2p interaction in a lot of worlds bothered me and I wanted to prove a concept. So I made a minigame that you all probably know from boos worlds and made it work in a full automatic fashion.

Introducing: Key Genocide!

The gameplay is easy: a user is chosen to be the boss, they can press keys to make other players fall down and die, if they kill everyone in 54 seconds, they win. Instead of relying on a bot to pick the boss, I use a lot of keys and effects.

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Link: http://everybodyedits.com/games/PWpTenFAeIa0I

P.S.: In the "lobby" everyone first sees that they are cursed on their own client, this is just a game bug, don't mind it and move on. It doesn't cause any issues with the game play, if you see a countdown, you are actually cursed. You are not cursed if the game says there are 2/1 cursed players. I know about this, YOU DON'T HAVE TO REPORT THIS TO ME!


I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.

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#2 2016-01-07 17:59:44

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,658

Re: Key Genocide

Very interesting mechanics.


Everybody edits, but some edit more than others

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Wooted by:
Zumza1452185984574012

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