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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2016-01-01 20:38:43, last edited by zioxei (2016-01-01 20:47:38)

zioxei
Member
Joined: 2015-06-20
Posts: 847

Invisible boosts

cq3gynx.png
Please, this is really needed for in game art. It looks so ugly.

Look how bootiful this is:
MvoJ1sl.png


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#2 2016-01-01 20:39:53

AmdS
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From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Re: Invisible boosts

It doesn't really looks so ugly as you said, but I would like to see the background and not the boost for a better in-game looking

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#3 2016-01-01 20:40:14

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Invisible boosts

No, because people will easily start trolling worlds, in a worse way. They were always a bad idea anyways.

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#4 2016-01-01 20:41:55

AmdS
Member
From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Re: Invisible boosts

HG wrote:

No, because people will easily start trolling worlds, in a worse way. They were always a bad idea anyways.

What? They do what they want, you can easily leave the world

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#5 2016-01-01 20:47:01

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Invisible boosts

AmdS wrote:
HG wrote:

No, because people will easily start trolling worlds, in a worse way. They were always a bad idea anyways.

What? They do what they want, you can easily leave the world

Still, it's really annoying when you have to leave a world because there are users trolling on each one of the worlds.

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#6 2016-01-01 20:49:46

zioxei
Member
Joined: 2015-06-20
Posts: 847

Re: Invisible boosts

HG wrote:

No, because people will easily start trolling worlds, in a worse way. They were always a bad idea anyways.

Dude, what does that change? Every trolling destroys the world. Anyway invisible boosts would be visible in god mode, just like other gravity...


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#7 2016-01-01 23:12:28

imgood9
Member
From: 'Murica
Joined: 2015-02-28
Posts: 472

Re: Invisible boosts

HG wrote:

No, because people will easily start trolling worlds, in a worse way. They were always a bad idea anyways.

With the amount of anti-trolling tools the game has (/loadlevel, /kick, inspect tool, etc.), it's become the owner's fault if the world is trolled. Anti-trolling tools exist and trolling happened before boosts, and it'll likely continue to happen after invisible boosts.

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#8 2016-01-01 23:23:29

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Invisible boosts

Why don't you just use invis portals

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#9 2016-01-01 23:25:41

imgood9
Member
From: 'Murica
Joined: 2015-02-28
Posts: 472

Re: Invisible boosts

Kirby wrote:

Why don't you just use invis portals

They could be considering the fact that invis portals are limited (if used without BC or the infinite item glitch).

Meanwhile boosts are a one-time purchase and really cheap.

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#10 2016-01-01 23:55:14

Prodigy
Member
From: The United States of America
Joined: 2015-07-15
Posts: 2,613

Re: Invisible boosts

So basically on the pics you just took screenshot with Visible boost and for second you deleted them


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#11 2016-01-02 12:59:50

Weirdoverse
Member
From: A Really Really Really
Joined: 2015-02-20
Posts: 1,044
Website

Re: Invisible boosts

Add this now
i need this so hard for my worlds
like seriously
everyone needs it
inb4 mods will 'test' boosts for 2 months


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#12 2016-01-02 13:29:53

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Invisible boosts

HG wrote:

No, because people will easily start trolling worlds, in a worse way. They were always a bad idea anyways.

If you're in a world filled with trolls - leave.

If you think the owner is going to abuse it - leave.

I can't think of any problems where the answer isn't "leave".


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#13 2016-01-02 13:48:01

jdude02
Member
Joined: 2015-10-09
Posts: 84

Re: Invisible boosts

Koya wrote:
HG wrote:

No, because people will easily start trolling worlds, in a worse way. They were always a bad idea anyways.

If you're in a world filled with trolls - leave.

If you think the owner is going to abuse it - leave.

I can't think of any problems where the answer isn't "leave".

YES. People need to learn that IT IS THE OWNER'S FAULT.

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#14 2016-01-02 16:07:57, last edited by Anatoly (2016-01-02 16:08:11)

Anatoly
Guest

Re: Invisible boosts

1. Will it be seen if you have only godmode??
2. Bad for bombot minimaps
3. Do you want to make your game im possible?

#15 2016-01-02 16:21:08

zioxei
Member
Joined: 2015-06-20
Posts: 847

Re: Invisible boosts

Spongebob wrote:

So basically on the pics you just took screenshot with Visible boost and for second you deleted them

vampires-kiss.jpg

AnatolyEE wrote:

1. Will it be seen if you have only godmode??
2. Bad for bombot minimaps
3. Do you want to make your game im possible?

1. I already said that it will be visible only in god mode.
2. What? Why should I care?
3. God f-ing damn it! It's our decision how we use it! What is the difference in this situation between normal and invisible boosts?! Both could make the game impossible.
You really have to look at it only from the negative side, right?

♫ Always look on the bright side of life! ♫


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#16 2016-01-02 20:17:18

imgood9
Member
From: 'Murica
Joined: 2015-02-28
Posts: 472

Re: Invisible boosts

AnatolyEE wrote:

1. Will it be seen if you have only godmode??
Yes.
2. Bad for bombot minimaps
"Bombot" games are not the only games in EE.
3. Do you want to make your game im possible?
You can make your game impossible even without invisible boosts.

I'm neutral to having invisible boosts, but you guys are not making a good case against invisible boosts.

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#17 2016-01-02 23:47:19

Falk
Member
From: Index
Joined: 2015-04-28
Posts: 284

Re: Invisible boosts

The normal invisible gravity is annoying and useful in very few situations.

People WILL use it for stupid annoying things.
Nothing worse than trying to get past something you don't even see.
And the boosts will push you back hard, that's extremely bad.

I agree with you that they are big and ugly and cover the things behind them but making them invisible only makes the situation worse.

Use portals.

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#18 2016-01-02 23:54:53

jdude02
Member
Joined: 2015-10-09
Posts: 84

Re: Invisible boosts

Falk wrote:

People WILL use it for stupid annoying things.
Nothing worse than trying to get past something you don't even see.
And the boosts will push you back hard, that's extremely bad.

If people do this in their world, that's their fault and people will not like their world. IT IS THE OWNER'S PROBLEM. HOW MANY TIMES DOES THIS HAVE TO BE SAID.

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#19 2016-01-03 02:51:00

Tamashiimizu
Member
Joined: 2015-03-28
Posts: 124

Re: Invisible boosts

I don't think invisible boosts are necessary. Just use portals bro.
The devs could use their time in better things.

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#20 2016-01-03 03:26:28

Falk
Member
From: Index
Joined: 2015-04-28
Posts: 284

Re: Invisible boosts

Arrows not fast enough for you?
Use portals.

jdude02 wrote:

HOW MANY TIMES DOES THIS HAVE TO BE SAID.

They are faster than boosts. And it happens for invisible portals to be a thing.

Why do you need a new thing if you can fill in the very same task, more efficient even, with something that the game already has to offer?

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#21 2016-01-03 12:40:42

jdude02
Member
Joined: 2015-10-09
Posts: 84

Re: Invisible boosts

Falk wrote:

Arrows not fast enough for you?
Use portals.

jdude02 wrote:

HOW MANY TIMES DOES THIS HAVE TO BE SAID.

They are faster than boosts. And it happens for invisible portals to be a thing.

Why do you need a new thing if you can fill in the very same task, more efficient even, with something that the game already has to offer?

What if you don't necessarily need to go somewhere with it, maybe instead you are using it for a springboard and you want it to look nice. I could probably give more examples but transport isn't the only use of boosts.

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#22 2016-01-03 22:21:57

bubba0nate
Member
Joined: 2015-02-18
Posts: 50

Re: Invisible boosts

Yes, please.

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