Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 2015-10-30 19:56:20, last edited by madiik (2015-10-31 09:26:17)

madiik
Member
From: floor above Yuuta
Joined: 2015-02-26
Posts: 514

I've started producing my own game only on c#

Yes, even rendering.
C++ is impossible for me to do rendering, hacky stuff.

I might actually do this and post progress //forums.everybodyedits.com/img/smilies/wink

--fixing typos on PC, android stinks at this


shh i have returned

Offline

#2 2015-10-30 20:43:49

soulrunner
Member
Joined: 2015-03-10
Posts: 185

Re: I've started producing my own game only on c#

Wouldn't this go into creative as this section if for EE programming only?


l141.gif

Offline

#3 2015-10-30 20:54:42, last edited by madiik (2015-10-31 09:26:26)

madiik
Member
From: floor above Yuuta
Joined: 2015-02-26
Posts: 514

Re: I've started producing my own game only on c#

Idunno. Don't think is would belong anywhere.


shh i have returned

Offline

#4 2015-10-30 23:09:13

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: I've started producing my own game only on c#

off-topic discussion?

Offline

Wooted by:

#5 2015-10-31 04:33:10

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,574

Re: I've started producing my own game only on c#

Moved to creative.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

Offline

#6 2015-10-31 12:50:08

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: I've started producing my own game only on c#

So do you wanna give a little bit more information? So far there isn't much to discuss.


m3gPDRb.png

thx for sig bobithan

Offline

#7 2015-10-31 12:54:36, last edited by madiik (2015-10-31 12:57:09)

madiik
Member
From: floor above Yuuta
Joined: 2015-02-26
Posts: 514

Re: I've started producing my own game only on c#

Hm, I guess I will.

I've invented a GameBodyObjects dll to use globally within the main game and c#render.

It is similar to  an object list, lije this:
Game.Entity
with properties and custom own-made events.

Think logically what events there are, too lazy to type if you're on android!


shh i have returned

Offline

madiik1446292476554175

Board footer

Powered by FluxBB

[ Started around 1713515998.0123 - Generated in 0.027 seconds, 11 queries executed - Memory usage: 1.39 MiB (Peak: 1.5 MiB) ]