Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I'm currently making a world that calls for 720 280 relatively easy 10x10 minigames. That's still a whole lot to make on my own, so I'd like to ask you guys if you'd like to make some nice minigames for me. Here are the general rules:
1. It should be easy enough for an experienced player to be able to beat in one try on first impression. Easier than that is encouraged as well.
2. Includes a block designated as "start" and another as "exit". Can be located anywhere in the mini. These will be portals in the world.
3. The exit should have a reward of 2 coins, forcing the player to collect both coins to enter the portal.
4. The dimensions of the minigame should be 10x10. If you need to make a tiny bit of space for a proper exit you can do so, but that will make it harder for me to implement into the world.
5. You can use blocks, arrows, spikes, double jump, and oneways.
Minis can be for double or single jump.
This image shows some examples of what fits the bill. The blue egg is where the exit portal would go. Keep it to the difficulty of those examples, as well.
You don't have to link to a world that contains any minis you make, screenshots are fine as well.
I'll be giving credit to all who make minigames that I accept, even the ones I heavily modify. Not much incentive other than that.
Thanks in advance!
Contributors so far:
Onjit
JMaster
Pingohits
some man
Prodigy5996
IWillStalkYou
aka towwl
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bobithan whoever wants to make minis for you, forget about them
you only need pingo that's it
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I could help you when I get home
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I'd gladly help. Just whenever you are online as i dont feel like filling one of my worlds with easy-ish minis.
F
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I've started making some here and here and here
I'll keep adding them whenever, and all are poss.
Of course, you can add/remove spikes if you want to make extra minis that are harder or easier
After some testing I found that most of them were too hard. Probably good for the extreme difficulty, but probably should be toned down a bit
(i ran out of spikes so i used fire - they're the same thing, so it shouldn't matter)
:.|:;
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I decided i didn't need one of my worlds
expect more here: http://everybodyedits.com/games/PWyaoKJnAjbUI
:.|:;
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I decided to make the world significantly smaller but I'm still lazy so I'm bumping this and asking you guys to make minigames for me again
aka towwl
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I could help ^^ (depending if I am watching youtube or not)
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can we use boosts?
10 years and still awkward. Keep it up, baby!
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^ Sure, go for it I guess. I don't know if I'll end up including any minis with boosts though.
Also, just a pointer, you don't need to save the minis in your own worlds. You can just take screenshots of the minis you make and post them in this thread
EDIT: You know what, let's include double jump as well. Feel free to make minis with the double jump effect.
aka towwl
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ignore reid, he just played the minis
ying yang is entry, window is exit
10 years and still awkward. Keep it up, baby!
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Spawn is where they spawn (lawl) and portal is exit
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Are these easy enough? (I've been doing the FFS campaign for some time now, I can't really put myself into an average player's perspective)
Level link - http://everybodyedits.com/games/PW3e3C33a2b0I
Ignore the checkpoints and exits.
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10 years and still awkward. Keep it up, baby!
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ignore the color and ignore the players
behind that dark wizard is a left arrow
10 years and still awkward. Keep it up, baby!
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It's quite easy unless your keyboard sucks in which case you would have to alternate between keys which is confusing and/or complicated for some players.
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It's quite easy unless your keyboard sucks in which case you would have to alternate between keys which is confusing and/or complicated for some players.
the sign text is blocking part of the mini, and the only elements you can use are gravity, boosts, one-ways, spikes/fire and multijump
10 years and still awkward. Keep it up, baby!
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