Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I left a world and wanted to join another world. When I clicked play, the normal stuff came up but after the Instructions screen, the Everybody Edits splash screen came up and I was taken back to the lobby. I don't know if anyone has ever reported this, so here it is now. Also, other worlds do not show this and the world I tried to join already had 13 players online... So...
FIX IT SOON YOU !@#$%^&*
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I get a splash screen when clicking on a world quite frequently. My solution is to click on it again, and then it should work 90% of the time. If it does it again, click on it again, and it'll work virtually 100% of the time.
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JaWapa wrote:This is a well known issue. Just try to join the level again.
I did but that didnt work
Can you post the results of the command
ping -c 10 api.playerio.com
or/and the result of the command:
traceroute api.playerio.com
This will show where the problem is, if there is a problem with the internet. When possible, use a direct connection (ethernet) to your router or modem (it has helped me a lot.)
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I believe those commands are supposed to be on CMD, so I am doing it there. If it isn't, do tell me what to use.
None. Didn't give any IP address as I expected. Says "Bad option -c" and shows all the options available.
Also none. Says "'traceroute' is not recoganised as an internal or external command, operable program or batch file."
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maybe he entered to a world with alot of coins (like about 40000 coins)
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02/04/2021: Sorry for being an unfunny piece of ****, no-good human trash. I hate my **** life.
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I believe those commands are supposed to be on CMD, so I am doing it there. If it isn't, do tell me what to use.
Ping:
None. Didn't give any IP address as I expected. Says "Bad option -c" and shows all the options available.
Traceroute:
Also none. Says "'traceroute' is not recoganised as an internal or external command, operable program or batch file."
Cmd is the right place to do it. Try
ping api.playerio.com
and skip the traceroute option for now.
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I get a splash screen when clicking on a world quite frequently. My solution is to click on it again, and then it should work 90% of the time. If it does it again, click on it again, and it'll work virtually 100% of the time.
This normally happens when the owner has loaded the level right after you have joined.
Lame!
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ping api.playerio.com
That returns
Pinging api5.games.vip.bf1.yahoo.com [98.139.134.13] with 32 bytes of data:
Reply from 98.139.134.13: bytes = 32 time = 280ms TTL = 47
Reply from 98.139.134.13: bytes = 32 time = 282ms TTL = 47
Reply from 98.139.134.13: bytes = 32 time = 278MS TTL = 47
Reply from 98.139.134.13: bytes = 32 time = 283ms TTL = 47Ping statistics for 98.139.134.13
Packets: Sent = 4, Received = 4, Lost = 0 <0% loss>
Approximate round trip times in milli-seconds:
Minimum = 278ms, Maximum = 283ms, Average = 280ms
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Hexagon wrote:ping api.playerio.com
That returns
CMD wrote:Pinging api5.games.vip.bf1.yahoo.com [98.139.134.13] with 32 bytes of data:
Reply from 98.139.134.13: bytes = 32 time = 280ms TTL = 47
Reply from 98.139.134.13: bytes = 32 time = 282ms TTL = 47
Reply from 98.139.134.13: bytes = 32 time = 278MS TTL = 47
Reply from 98.139.134.13: bytes = 32 time = 283ms TTL = 47Ping statistics for 98.139.134.13
Packets: Sent = 4, Received = 4, Lost = 0 <0% loss>
Approximate round trip times in milli-seconds:
Minimum = 278ms, Maximum = 283ms, Average = 280ms
Looks like there's a connection issue between you and the playerio server (280ms is a very high ping; I get about 50ms.) If you're able to install traceroute and run that, that might help to see if the problem is your router or modem, or something to do with your network provider.
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