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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2015-03-04 22:08:58

Slushie
Member
From: look behind u
Joined: 2015-03-04
Posts: 504

Full screen

Basically, change full screen mode so instead of stretching everything out to a pixelated mess like it does now, it would expand the view area to whatever fits on the user's screen.

Pros:
- more visible blocks on the screen, making it easier to create levels
- block toolbar and minimap won't take up half the screen like it does now

Cons:
- levels that depend on a limited view area would be ruined


ok

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#2 2015-03-04 22:10:32

Bobithan
Member
Joined: 2015-02-15
Posts: 4,433

Re: Full screen

Yes, I am all for this. Maybe there could be a way to disable it on certain maps, but giving that wider view solves a ton of problems EE has now in its UI.

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#3 2015-03-04 22:33:39, last edited by ewoke (2015-03-04 22:33:52)

ewoke
Member
Joined: 2015-02-20
Posts: 412

Re: Full screen

im working on something like that, its kinda buggy atm but works.

ewoke.tk/freegame%20(1).swf


if you can read this....good for you

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#4 2015-03-04 23:04:50

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,572

Re: Full screen

brb adding a thank system so I can give you all my thanks.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#5 2015-03-04 23:50:32

ZeldaXD
EE Homeboy
From: Cyprus
Joined: 2015-02-15
Posts: 1,539
Website

Re: Full screen

I love the idea.. maybe for those kind of levels that depends on a view make an option to disable full screen?


gLjTZE1.png

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#6 2015-03-04 23:57:34

Cbomb9999
Member
Joined: 2015-03-04
Posts: 65

Re: Full screen

I like the idea but both options should be available and the owner of the world could turn one of them off, but not both

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#7 2015-03-05 04:16:50

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,572

Re: Full screen

ewoke wrote:

im working on something like that, its kinda buggy atm but works.

ewoke.tk/freegame%20(1).swf

You're the best
This is so much better for world building.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#8 2015-03-05 16:12:55

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Full screen

Different55 wrote:
ewoke wrote:

im working on something like that, its kinda buggy atm but works.

ewoke.tk/freegame%20(1).swf

You're the best
This is so much better for world building.

no_michael_bluth.gif


This is a false statement.

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#9 2015-03-05 17:16:41, last edited by Different55 (2015-03-05 17:37:39)

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,572

Re: Full screen

Creature wrote:
Different55 wrote:
ewoke wrote:

im working on something like that, its kinda buggy atm but works.

ewoke.tk/freegame%20(1).swf

You're the best
This is so much better for world building.

no_michael_bluth.gif

I can have the minimap and the blocks bar up at the same time without completely obliterating my view of the world. Sure, it's not perfect but it's a bit better than not being able to see anything but a small chunk of blocks.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#10 2015-03-05 17:30:35, last edited by ewoke (2015-03-05 22:41:30)

ewoke
Member
Joined: 2015-02-20
Posts: 412

Re: Full screen

thanks,

there are still bugs, the blocks get out of bounds so u cant select some, the minimap and the editbar needs to go more down.
ill be working on that when i have time

made a small update


if you can read this....good for you

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#11 2015-03-06 14:03:10

RumMumMario
Member
From: Mushroom Kingdom
Joined: 2015-03-01
Posts: 45

Re: Full screen

This is not a bad idea, but I rather use the current full screen view.


Hey! Let's chat, I'm on IRC from 4:00PM(EST) - 9:00PM(EST). ttps://qchat.rizon.net/?channels=#shellshocklive

127371832852516405610_model100414.png

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#12 2015-03-06 20:21:54, last edited by ewoke (2015-03-06 20:23:10)

ewoke
Member
Joined: 2015-02-20
Posts: 412

Re: Full screen

http://ewoke.tk/ee.swf

made the editbar thing move more down, gotta fix the map and the blockcontainers

oops i broke the chat


if you can read this....good for you

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Wooted by:
ewoke1425669714479656

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