Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I placed some cloud blocks in my world and noticed they didn't have a shadow.
...
Only the cloud blocks though.
Anyone else?
yah i noticd that 2 :O
It was intentional. Shadows are programatically generated, for there to be otherwise would have be a hard-coded exception, where it adds blocks (ItemManager). This also applies to some industrial and factory pack items.
Where it calls the add:
addBrick(createBrick(143,ItemLayer.FORGROUND,forgroundBricksBMD,"brickcloud",ItemTab.BLOCK,false,false,120)
For this:
1 = ID 2 = Layer 3 = BitmapData 4 = PayvaultID 5 = Tab 6 = requireOwner 7 = useShadow 8 = ID(Position) <Override of block position in the main block strip> <unspecified>9 = MinimapColor <Ovveride of block color, used for custom color>
I'm not sure about all this, I just did it a few minute ago and I'm still half-asleep:
For CreateBrick
1 = id 2 = layer 3 = bitmapdata 4 = payvaultid 5 = itemtab 6 = requiresOwner 7 = param10 (default:false) 8 = param11 (default:false) 9 = param7 (bool) = UseShadow 10 = param9 (default:-1) <ItemBrick->useminimapcolor>
Alternate for ItemBrick
1 = id 2 = layer 3 = bitmap data 4 = payVaultID 5 = tab 6 = requiresOwner 7 = requiresAdmin 8 = requiresPurchase 9 = DrawWithShadow 10 = HasMinimapColor
Last edited by ?tilla (Jul 14 2013 5:12:09 am)
*u stinky*
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The shadow overlays cloud decors.
@Atilla: that's all you had to say.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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