Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Sometimes, when making a key mechanism, I want to release an an AFKer if all keys are pressed. Sometimes, I want to wait untill no keys are pressed.
For the first problem, you may think that the 3 colored doors, one on top of each other, is enough. However, 1 key can be pressed all the time and still let the smiley go. If it was RGB, then you would do this:
RRRR
GGGG
BBBB, and press red, then press green, then press blue. The alternate method:
???
<<<?
>>>> ^?
RRRR ?^?
>>>>>^?
GGGG? ^?
>>>>>^?
BBBB???
Is too hard to use, and is unreliable. So im suggesting multikey doors or gates. They are doors or gates that activate when some keys are pressed. Possibly some but not others! Example: The gate
R -G B ( - means not.)
would appear when the red and blue keys were activated, but the green was not. The door
R B
would dissapear when red and blue were pressed, and green doesnt matter in this case.
+Rep to someone who understands me and makes an animation showing how they work.
Last edited by calculusguy (Aug 13 2011 9:13:59 am)
I can't really animate on this craptop that I have right now, but I understand you. Perhaps you could either have it be (R, -G, B) or (R, /G, B), where the first requires that only red and blue be pressed, but if green is pressed it doesn't work, while the second one only has to have red and blue pressed, and it doesn't matter if green is pressed or not.
Last edited by JadElClemens (Aug 13 2011 3:22:10 pm)
I hate tall signatures.
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Yes, but since green doesnt matter for that one, I just omit it from the diagram. I think there are like 24 possibilitys (not sure, im guessing) for a door , and same for a gate. Thats about 48 different types! Hmm, can anyone design an interface for this?
Last edited by calculusguy (Aug 13 2011 3:47:14 pm)
RGB
RG
GB
RB
Only 4 multi-key/gates (order doesn't matter), so it can fit in the normal way without needing another category.
I understand it. Doors that open when 2 keys are pressed. Am I right?
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RGB
RG
GB
RBOnly 4 multi-key/gates (order doesn't matter), so it can fit in the normal way without needing another category.
What about R -G -B
G -B
-R G -B
R G -B
-R B
.....
.....
.....
And gamer, you were confused by cool12309. Jadelclemens is right. And +rep to anyone who can count all the possibilitys.
Last edited by calculusguy (Aug 25 2011 5:54:05 am)
Lets have a go at this....
Blocks with no minuses = 7
R, G, B, RG, RB, GB, RGB
Blocks with one minus = 9
R -G, R -B, G -R, G -B, B -R, B -G, RG -B, RB -G, GB -R
Blocks with two minuses = 3
R -G -B, G -R -B, B -R -G
Blocks with three minuses = 1
-R -G -B
In total there are 20 different combonations.
:.|:;
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Sorry, when I posted that I was tired so I forgot about the -'s.
...I get the "un" in front of my name a lot...
Last edited by Cool12309 (Aug 25 2011 12:58:08 am)
Wheres the un?
*half-support*
I like the idea, but so far I only see one use for it, and I probably would not waste my energy on it.
Whats the use?
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