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#1 Before February 2015

Hexagon
Member
Joined: 2015-04-22
Posts: 1,213

[Question] PlayerIO on NuGet

Hello,

I was thinking about adding the PlayerIO client to NuGet (because it doesn't exist). This is so that it can be added as a dependency to other NuGet packages that others may have. However,

- There are most likely copyright issues.
- This is not my property and I do not have sufficient privileges to publish material under a different name.

Having said that, the PlayerIO client appears to be uploaded to many file-sharing websites already.

TL;DR if the playerio client does not exist on nuget, would I be allowed to upload it?

Last edited by Hexagon (Aug 4 2014 4:00:14 pm)

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#2 Before February 2015

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: [Question] PlayerIO on NuGet

It's not a commercial product so the dependencies might not be protected as much.
However there is most likely some possible copyright violations in doing so, regardless.

Do so at your own risk, I'd suggest emailing GamesNet staff beforehand though.


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