Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I got bored, so I made a coin puzzle. This one, however, traps you if you get the coins wrong(hence the name "Order is important").
Explore some before you get any coins to find the pattern. THIS INCLUDES THE COIN AT THE SPAWN. Also, don't get trapped when you get the coins wrong.
***This was made to be nooby.
If anyone can get a pic, they will get a rep.
Nonbeta:http://everybodyedits.com/games/PWXP06EJkbbEI
Beta:http://beta.everybodyedits.com/games/PWXP06EJkbbEI
EDIT: This is also a noob tester, I just realized.
Last edited by calculusguy (Nov 6 2011 10:13:08 am)
wrong place
lrn2test (lol). Right place, its a just a test.
Since its been 48 hours, bump... Why doesnt anyone post in my threads?
Cause they are nooby. Anyways, I played for 10 seconds, got trapped and left. I rate this level: 2/10
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i agree maybe use les non coin order relaed traps
I have a (small) feeling that your just trolling me. Where are the noncoinorderrelated traps? And anyway, you say its nooby when in the OP IT EVEN SAYS ITS SUPPOSED TO BE NOOBY!(You almost got a -rep)
Last edited by calculusguy (Nov 6 2011 10:14:17 am)
ok by the non coin... i mean there are some traps that it doesnt matter what order you go in i got stuck in one these and was like what the heck?! and it was really annoying this is a good idea perhaps you should make it in a different way or something?
and im not aggreeing on kingpoultra on the nooby part just the getting trapped part sorry for the miscommunication
Last edited by drew12345 (Nov 6 2011 10:27:40 am)
Um, I just played through the entire level, touching every touchable block, and I didnt get trapped. Mind showing me where the traps are?
I hate it because I cant see all the coins at once.
Draw a sketch of the level on a piece of paper or on an image editting program?
Last edited by calculusguy (Nov 6 2011 10:54:03 am)
I played till 8 coins, then I realized I had to do a hook through a 1x1 ceiling in the middle to get up. That is VERY tedious so I'm not going to bother with that. Fix that and It might turn out a fun puzzle level.
No u.
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Ever thought of going to the right? You were never supposed to try those hooks, and they wernt even in the level's plan. Or maybe show me where the hook is. There wasnt a hook in the level's plan.
Last edited by calculusguy (Nov 6 2011 11:17:30 am)
Guess I was just being silly. Still, falling once there requires quite some backtracking, which is too much on top of the amount of backtracking you already need to go. Overall a decent puzzle level
No u.
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Well, some of the backtracking was for noobs to pay atttention. Anyway, +rep for winning!
Looks like I can bump this, so bump... Anyone else want to try the level (for a +rep)?
Last edited by calculusguy (Nov 9 2011 4:34:23 pm)
Wow, gets tedious when you fail after the portal....
Double Post calculusguy
delete b4 moderator joins or else
you'll get the unspeakable.
I don't know what everyone's complaining about as it really isn't as bad as people are making it out to be. Overall, it's a decent concept and it's pretty simple to get the coins in the right order without getting trapped.
I will say that it would be nice if you mixed up the minis a bit and had something else in the centre rather than just repetitive jumps. Nevertheless, it wasn't too tedious for me thanks to the many shortcuts that were implemented. No forced hooks either which I definitely approve of:
Also colour it up a bit!
Last edited by Mega Lamb (Nov 10 2011 6:37:52 am)
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THAT is acually a great idea! +rep for winning and idea!
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