Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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@russians sorry, couldn't think of a better word in Russian.
THE CURRENT MINIS ARE HALF-PLACEHOLDERS, DON'T JUDGE THEM
This is just a level I'm working on. The theme is some random Russian lab who has been abandoned since the end of the Cold War, however some random evil scientist is willing to take it back or something. (haven't created a storyline that makes more sense still / I could've made a way to be able to fight that evil scientist in the level, however the concept of the minis and the size of the world don't allow it - I'm planning to include something like that on one of my later worlds )
The art is made to try to look good in both playscreen and minimap (90% of the levels focus only on the minimap and fill it with keys and crowns, making the playscreen ugly as - I'm trying to avoid that).
The concept at minis is: there's an 'easy' part to the left with obviously easy, minigame level-like minis with a lot of coins. And to the right, there's a 'pro' part (not exactly 'pro', since most of them will probably beat the of it) with harder minis.
You're supposed to go the 'easy' part to get the coins to able to get to the 'pro' part and the go to the win areas (explained later in this post), however you can do a medium-to-hard mini (currently easy-to-medium now, will be changed later) to get to that part without coins. (trying to find a way to make all neebs go to the left)
Also, there's 2 win areas. At the first one, in the main building, you are able to get to it simply by doing all of the 'easy' minis, however you are able to get the crown only at 1 time. At the second one, you can crown spam the outta it, however you must do BOTH the 'easy' and 'pro' part. I will later experiment with coin doors to make it so the more coins you get in the 'pro' part, the less you have to do the 'easy' one.
I'm sorry for the concept part being so confusing, but my English text-making skills aren't so great.
Is the concept good or horrible? Do you like the art? Reply if you want to!
Link: http://everybodyedits.com/games/PWt-u6gOBQbEI
EDIT: Oh yes, and the weird enemies that PEW PEW PEW portals out are supposed to be weird creatures that resulted from experiments at the lab and treat this place as their habitat now.
Last edited by 0176 (May 19 2012 7:06:44 pm)
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The art is made to try to look good in both playscreen and minimap (90% of the levels focus only on the minimap and fill it with keys and crowns, making the playscreen ugly as
- I'm trying to avoid that).
Yes! Finally someone else who does that!
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