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#3 Re: Forum Games » The Longest Wait » 2024-01-12 23:30:25

BuzzerBee wrote:

2:36:05 - Gosha

qHMQQXm.pngexcuse me

#6 Re: Off Topic Discussion » kill me » 2023-12-04 21:24:13

Tomahawk wrote:

(in game)

(Off Topic)

#10 Re: Game Discussion » Everybody edits is not being developed by anybody » 2023-09-24 07:30:27

hardest part of remaking ee is finding time and motivation to do unpaid labor

#11 Re: Forum Discussion » im onjit » 2023-09-23 06:30:14

Tomahawk wrote:

Aight here's what we'll do. I'm torn between doing my job and meming around in a quiet forum, so I'm opening the floor to community suggestions.

What does this criminal deserve?

2 pints of beer

#13 Re: Game Discussion » Everybody edits is not being developed by anybody » 2023-09-18 10:28:09

been saying it for years (and that is a point even in itself), anyone who thinks ee! will come out is delusional. Even if miracle happens and it does come out, there is no community left to play it.

Many devs have underestimated how much time would it take to recreate ee. EE seems so simple, but it's a disguise. EE is a really big game for one programmer, more or less ok for small dev team.

I would say small team that consists of competent developers working like 4-8 hours a day can create html5 canvas / webgl frontend and their own backend in a matter of 6 to 12 months

Current ee team is not competent, does not work 4-8 hours daily on ee, completely shut off communication with community during times where there is no other way to contact them, pulled the plug on ee itself with no alternative to give (ee would still be alive if you just instructed people to download flash and .swf, like EERewritten and EBE does).

We are passed the point of speculation and doubts. The game is not being developed

Tomahawk wrote:

Congrats, you’re part of the problem.

Im glad to be "part of a problem" if that means calling **** a ****

#15 Off Topic Discussion » Seeking help from japanese users » 2023-08-10 19:41:55

Gosha
Replies: 0

You might not know this, but i got hired to a gamedev company like a year ago. I manage 2 games, constantly adding updates, publishing the game on different platforms and sites

Few months ago we decided to experiment and publish the game to a japanese site.

We were provided with a sandbox so we could test our game on their site. After some time, we decided to publish it.

It all went well and the game is doing quite good. But there is a problem: non-sandbox prod version requires JAPAN ID to play.

So we literally can't play or see our game in production, also can't view other games on the platform as well to understand what games we are competing against.

I asked in many discord servers, but I didn't find any japanese people to chat about this.

So. If anyone here is japanese and is willing to help by registering on the games site with their JAPAN ID and giving me login/pass, i would greatly appreciate that.
I would be the only one from my company with login credentials (so nothing would go out of hand) and of course promise to do no harm, my goal is only to view my game in prod and view other games

pls contact goshanoobn2 @ gmail com, because i don't visit forums much ad might miss a PM

#17 Re: Worlds » cya » 2023-03-31 20:34:21

you're welcome EsBjf5D.png

#19 Re: Game Discussion » What do you want from an EE-style game? » 2023-02-17 14:51:13

Andymakeer wrote:

Out of the many sandbox games there is out there, EE is one of the few that rewards player experience, effort, time investment and persistence into elements that improves creativity and are not purely numerical.

Think about Minecraft and Mario Maker, everything comes unlocked right on or are extremely easy to unlock.
The same occurs on other map-making games like Terraria and GTA V.

On EE otherwise, most stuff (including legacy content) was rewardable by the player effort, such as energy, magic, campaigns and contests.
Being and old player or a player that passes a lot of in game time actually rewards you for that, allowing you to add more mechanics or better visuals to your maps.

Wasnt it good to feel like you are one of 1% of playerbase that had the opal magic block?
Or the 5% of players that had the postman smile?
Or you could build an incredible map because you bought 500 placeable portals while most players had about 10?
Or how that little grass detail of the 2011 spring pack made your map visuals feel much better?

For me, thats why i kept logging to EE until its last day, to spend energy believing that the most content I had, the better maps I could make.
Other sandbox games pretty much kill that sensation right on the start.

i think you are somehow describing addiction to power and status

#21 Re: Game Discussion » rain!! » 2023-02-02 10:59:45

gives me NobodyEdits vibes //forums.everybodyedits.com/img/smilies/sad

#22 Re: Bots and Programming » Blitter Library Documentation? Does it even exist? » 2023-01-10 20:47:29

I have no idea what the word Blitter means but it's not some library, you can find it in src/blitter
specifically Bl.isKeyDown definition is in src/blitter/Bl.as

in Bl.as keyboard event listeners are attached to the stage

#24 Re: Game Discussion » Where is Everybody Edits!? Part Documentary » 2022-12-30 07:52:09

soniiiety wrote:

Do not trust chat CHATGPT! They steal your data and privacy, they can see everything you type! Dreamily ai is way safer, as it doesnt a person looking at your content 24_7

don't ask for Everybody Edits rule 34 and you'll be fine

#25 Re: Game Discussion » Why the EE development is communicated poorly, and how it hurts us. » 2022-12-10 13:57:45

Joeyjoey65 wrote:
Tomahawk wrote:
Kiraninja wrote:
mutantdevle wrote:

EDIT: Kira's post exemplifies many of the points I have made here. Besides this edit acknowledging it, I would encourage everyone in this thread to ignore it and not respond because it adds nothing of value to this discussion.

actually u bring nothing of value either except a wall of text no one is going to read

Be nice.

https://techcrunch.com/wp-content/uploa … w-Kids.jpg

it's been so long there are no kids on these forums anymore lol

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