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#2 Re: Forum Games » Mafia 27: PurgatorEE [HELL PHASE 1] » Yesterday 23:26:49

send me to heaven i want to have my own harem

#3 Re: Game Discussion » Increase Poison Time in Aquatic Sanctuary » 2019-07-16 07:09:27

NorwegianboyEE wrote:
sxrrealism wrote:
Master1 wrote:

Most of the swimming puzzles are designed around having exactly enough time to make it where you need to go. Adding even 1 second could break a lot and create massive exploits in the map.

why is there 3 straight white males taking a huge joint inhalation in your signature

Why is there a skeleton playing a trombone in your signature?

Excuse me?

#5 Re: Game Discussion » Open source EE » 2019-07-14 16:39:22

I'll be honest. This thread is completely and entirely irrelevant. Doesn't matter how good your suggestion or idea is, it won't be added. Sorry to tell you that.

#6 Re: Game Discussion » your thoughts on history of ee » 2019-07-14 16:36:17

I don't think the campaign team knows what a campaign actually is at this point. The only one that's close to being a campaign is Elemental and Journey campaign but then again, the campaign team ignores any kind of suggestions you give them.

It's sad to see that the very last campaign ended up as another failure.

'Best of EE' more like "Let's just throw good levels that couldn't fit in a precise campaign all in one campaign and call it done". Yet again the campaign team failed to provide any kind of entertainement. Sucks.

#7 Re: Off Topic Discussion » Mafia community build » 2019-07-12 19:21:07

mutantdevle wrote:
Kirby wrote:

ok thats cool and all but consider the following:

- normal mafia setup except there's like 2/5ths or 1/3rds mafia
- a list of all players and their roles in OP. for example, something like this:

Kirby: Mafia
...
Taskmanager:Mafia

Kira: Town
Jawapa: Town
...
Onjit: Town

- thread is anon

I really liked this idea but then I thought about it some more. What stops the town players from just claiming who they are? Sure someone else can counterclaim being them but the person telling the truth has the advantage of being able to fully post like the style of themselves.

Exactly what I did last game. You can't counter claim innocent bystander, but claiming a power role automatically gives you the leadership of the town, since there's no risk of someone counter claiming.

#8 Re: Forum Games » Mafia 26 [GAME OVER - TOWN WINS] » 2019-07-12 17:05:21

Onjit wrote:

I liked this setup tbh, I think that the semi-closed format works well, as it gives players enough information to create strategies without being too overbearing

It's just a shame that there were several inactive players



As for the next game, I have a proposal: Everyone that wants to host a game should make a post with their idea, and the rest of us can vote on it? That way we get a general consensus on what the next game will be instead of a mad rush to make the thread first.

Was thinking of that as well, went ahead and made a topic in off-topic

#9 Off Topic Discussion » Mafia community build » 2019-07-12 17:04:06

Kira
Replies: 25

Hey, so I was thinking we could all help each other build the perfect mafia setup. Just go ahead and post your suggestion.

I was thinking of this setup:

14 players

2 Neutral - At least 1 Jester
4 Mafia - 3 powerroles -> 1 Roleblock / 1 Investigator / 1 Disguiser + 2 random roles
8 Town - 5 powerroles -> 1 Investigator / 1 Healer / 1 Gunman / 1 Veteran / 1 Medium + 2 random roles

Give the mafia an extra member to make it less unfair + 1 extra powerrole.
Remove 1 Townie but keep the 5 powerroles
Add 2 Neutral to add some confusion and balance to the game.

----------------------------------------------------------------------------------------------------------------------

TaskManager wrote:

Naaaah, that's too rough on the town
The perfect mafia to player count ratio is 1/4th
With 8 town players, 4 mafia is just way too much
With 8 town vs 6 non-town, and town potentially losing a player each night, reaching a consensus in the daily voting will be almost impossible
With 14 players, the majority is 8, that's either all townies agreeing with eachother (which is not happening, let alone at the start of the game), or some of the neutral players/mafia supporting town's interests

Imo for 14 players a setup with 1 SK, 3 mafia and the rest being townies (with 3-4 PRs) is the way to go

#13 Re: Forum Games » Mafia 26 [GAME OVER - TOWN WINS] » 2019-07-10 21:43:19

Processor wrote:
AllenCaspe9510 wrote:

Not gonna vote until I wanna vote,
This is getting too suspicious, I think I shall continue myself as suspicous

Is this a confirmation of scumness? Or what?

Yep most likely.




Reminder that non voting will make you suspicious, so if you're part of town, vote Taskmanager.

#14 Re: Forum Games » Mafia 26 [GAME OVER - TOWN WINS] » 2019-07-10 06:36:53

Processor wrote:

Kira your logic is flawed.

If there's any two players who were trying as hard as they could to lynch each other D2, that would be Luka504 and I. My campaign against Luka forced him to roleclaim in the first place.

How would a scum Luka make me more suspicious than a town Luka?

I didn't even mention Luka though, I named Task

#15 Re: Forum Games » Mafia 26 [GAME OVER - TOWN WINS] » 2019-07-10 03:17:32

Can we get townies to vote for TaskManager?

I will repost the picture I posted earlier with a working link for the forums:

mVkKUpNMQxOBssB_OcuzSA.png







Not voting will get you in trouble if Task is Mafia

On the contrary, voting could also get you in trouble, however the chance of Task being mafia is so high that abstaining here will most likely get you killed.

#16 Re: Forum Games » Mafia 26 [GAME OVER - TOWN WINS] » 2019-07-09 22:14:53

Yeah mb bro.

mrjawapa wrote:
Processor wrote:

mrjawapa:
Not sure if scum, stupid or both. His attitude **** me off either way.

That's keeping things civil.

Again, I've been super busy. I'm trying to keep up with the game, but it's very difficult.

If you're getting **** off over a forum game, then you've got issues.

Not really. I'm neutral regarding this situation but you knew what you were getting yourself into when you signed up for mafia.

#17 Re: Forum Games » Mafia 26 [GAME OVER - TOWN WINS] » 2019-07-09 16:22:27

mutantdevle wrote:
LORD MASTER KING wrote:
mutantdevle wrote:

Why would you shoot Luka? I mean, in the very rare chance that maxi flips town then ofc you'd shoot luka. But I'm not sure if you weren't making yourself clear because you seem to be saying you'd shoot luka if maxi flips mafia?

That's me being suspicious of Luka, you're right I did say that. The only reason why he'd not be ENTIRELY trustable is because Task did protect Lukain the past. So, he'd definitely be more town than mafia, however he will never be cleared of all suspicions.

If he is claiming a PR that has a result that we can actually test, and then the number of people claiming PRs does not exceed the amount that we know is in the game, then we know 100% that he is town.

That is true, the reason why I don't want to whitelist Luka too soon is because we have inactives and people that i haven't claimed yet. If this mafia game ever reaches to a point where it has no inactives, then we will clearly see who's lying and who's not.

MODMERGE:

Processor, Devlin. Can I have a clear list of who you suspect and who you consider are town? That would make things clearer to me.

#18 Re: Forum Games » Mafia 26 [GAME OVER - TOWN WINS] » 2019-07-09 16:12:31

mutantdevle wrote:

Why would you shoot Luka? I mean, in the very rare chance that maxi flips town then ofc you'd shoot luka. But I'm not sure if you weren't making yourself clear because you seem to be saying you'd shoot luka if maxi flips mafia?

That's me being suspicious of Luka, you're right I did say that. The only reason why he'd not be ENTIRELY trustable is because Task did protect Lukain the past. So, he'd definitely be more town than mafia, however he will never be cleared of all suspicions.

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