Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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flashplayer_32_sa.exe "EE_Offline.swf"
It's still not working, I find this really strange becuase I run almost all my apps like this including emulators, etc. and I've never had issues invoking files like this until now, And even now it's only happening with flash player.
Tried re-downloading the SWF? Just to make sure it's not a corrupt file issue.
It won't delete your player data.
It's definitely not the swf, It runs fine if I drag it over the player after I open it, The problem is just getting it to start with the player automatically.
OCsonic wrote:When I open a swf file with the standalone flash player that came with EEO it did nothing, Perhaps it has to do with the same reason why running EE_Offline.exe doesn't autostart the game either?
I have the Flash projector from the Flash debug downloads site, and I configured it as I mentioned. I double-click the EEO SWF and it loads. I don't know about the EXE.
EDIT: I could run the EXE just fine. I see it has a built-in projector, so it should work regardless of the Flash version installed in the OS. I'm really confused now.
The devs listed that as a known issue so I must not be the only one who has that issue, But I'll try the official download and report back what happens.
Edit: Didn't work, with the official download either.
Just run the Flash projector with the path to the EEO SWF as a parameter. I assume you know about setting PATH variable to your convenience in whatever OS you're using.
Alternatively, you can configure Flash projector to be the default app for opening SWF files. That way you double-click the SWF, instead of running the projector and opening the SWF after.
When I open a swf file with the standalone flash player that came with EEO it did nothing, Perhaps it has to do with the same reason why running EE_Offline.exe doesn't autostart the game either?
The post title says it all, I want to know how to start EEO from command line. I'm using the flash player from the github post and I don't want to have to invoke the EEO file manually every time I want to play EEO.
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No offense but... " Something is going on about the thing named 'API'' "
Amazing. Big Mcthankies, From Mcspankies.
My favorite old game finally back in some capacity, I remember a long time ago when I first played the game in my school's computer lab to when I made my own account for the first time and created a map that I eventually remade on every single account I made, And over the years every time I would leave for a bit and forget my accounts and when I returned I was always stunned to see some of the same games still up and almost always would run into cool people who were down to help build. Now we just need people to start hosting dedicated servers to keep this game alive the same way that Toontown Offline kept Toontown alive.
2020 is a trash year for the most part, but it's also had resurgences of some of my favorite childhood games. And the games that weren't shut down, Instead got renewed interest, So it's a win win there for old previously deprecated games. So, Klonoa 2 Multiplayer when?
what do if the haxers do a haxr and u dont see haxer when they do haxer thing so haxer out of haxer and they not seeable so haxers go away?
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