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#2 Re: Forum Discussion » Why is xeno moderating GD now..? » 2019-06-17 19:41:55

I didn't follow any of that

EDIT: Oh I see what you're saying. That's what happens when non-forum-mods try to do forum-mod things. There's a checkbox on the move page that leaves a redirect topic like that, we never use them and that option is unchecked by default and should probably just be removed because I can't think of a single circumstance where we'd want to use it. He must have checked it when he moved it.

#3 Re: Forum Discussion » Why is xeno moderating GD now..? » 2019-06-17 16:52:53

peace wrote:

diff then somethign went wrong a few days ago wiht my toopic xeno moved to QA

Nothing's wrong there. He locked it then moved it to Q&A, where he doesn't have any extra permissions.

Weird that he's picking up mod tasks when his permissions are really not very well suited to it but I don't think that's bad.

#4 Re: Forum Discussion » Why is xeno moderating GD now..? » 2019-06-17 12:19:31

Gosha wrote:

Does he has powers to delete topics with replies?

No, that's limited to Administrators.

TaskManager wrote:
Different55 wrote:

"Now"? He's been "moderating" that as long as he has Game Business if my memory serves.

Why tho
Isn't game business supposed to be the only subforum that is modded by game staff

IIRC this was around the time when people enjoyed posting game-breaking code publicly on the forums instead of disclosing it responsibly. Currently, the Time Trial Leaderboards need those permissions and sometimes they like to stick/unstick things.

#5 Re: Off Topic Discussion » What pseudo-random number generator is the best? » 2019-06-17 03:15:39

They seem very similar practically speaking. Both past statistical tests, both fail if you don't take care in seeding them. xoshiro is 3x faster but, again, both are very speedy. I would probably lean towards xoshiro myself.

#6 Re: Forum Discussion » Why is xeno moderating GD now..? » 2019-06-17 02:57:16

"Now"? He's been "moderating" that as long as he has Game Business if my memory serves.

#7 Re: Forum Games » Words Game » 2019-06-16 20:55:51

Raphe9000 wrote:
Different55 wrote:

one word per play, please.


Those are multiple words without spaces.

#8 Re: Forum Games » Words Game » 2019-06-16 19:43:34

one word per play, please.

#9 Re: Forum Discussion » How to turn off notifications for certain topics? » 2019-06-16 05:35:35

mikelolsuperman wrote:
Different55 wrote:

There is no way to do that right now

It's been suggested so often to be able to mute topics will you finally do it now?

I mean I can think of 5 other changes off the top of my head that are higher priority than this so

#10 Re: Off Topic Discussion » What pseudo-random number generator is the best? » 2019-06-15 22:11:56

Also, moving on back to Off Topic. This is programming-related, but not EE Programming which is what Bots and Programming is for.

#11 Re: Off Topic Discussion » What pseudo-random number generator is the best? » 2019-06-15 22:10:08

Why are you so hung up on PCG vs xoshiro256** specifically? According to the articles you linked, they both suffer from many of the same flaws. If those flaws are acceptable, xoshiro256** is 3x faster. Although 3 * 0.95 nanoseconds is still tiny. And it seems like all they seem to be saying in those articles is that PCG and xoshiro256** aren't CSPRNGs, which wasn't a goal of theirs anyway. I don't see any complaints about either being statistically not-random so they're probably fine for most use cases?

If you don't care, use your language/environment default for ease of use.
If you need speed, either honestly seems fine. xoshiro256** is faster.
If you need quality, find a cryptographically secure PRNG.

#13 Re: Off Topic Discussion » What pseudo-random number generator is the best? » 2019-06-15 14:26:32

Just use whatever's easiest in whatever language/environment. If it ever becomes a problem, then look into other options.

#14 Re: Forum Business » Update Discussion for forums » 2019-06-08 11:46:07

Gosha wrote:
peace wrote:
Gosha wrote:

Maybe you should limit maximum width of the minimap
Either compress it or add a slider to view the whole map
Because when the minimap is too big, you can't view it, it gets cut from the right side

try 9 9 wont work i teste dwith prevoeuw and 9 wotn show an img anymore

literally what

World tag only accepts scales up to 8x. 9x and above aren't valid and won't show an image.

#15 Re: Forum Business » Update Discussion for forums » 2019-06-08 02:33:05

Testing still isn't allowed in this topic, the Preview button exists.

Also it should go without saying that since [world ] is essentially a fancy [img ], the rules for swearing apply the same to both.

#16 Re: Forum Business » Update Discussion for forums » 2019-06-07 01:43:00

Let's not test in this topic, it's not a testing topic.

#17 Re: Forum Business » Update Discussion for forums » 2019-06-06 23:22:14

SO. I'm sure you're all aware EE v2.0 is finally on its way here in the "near future" after many iterations and attempts.

What better time to add a EE v1.0 feature to the forums than shortly before its death?

There's now a world tag to embed EE worlds in a fancy little infobox. It uses SirJosh's EE API, I'll let him explain more details but it's essentially just an img tag that gets enhanced with some extra world info once the page loads. Thanks to both him and Smitty for their huge parts in making this!

Little demonstration:



Click to play PWgaX23nGDbEI!

Click to play PWgaX23nGDbEI!

It's still kind of in a beta stage but hopefully we'll get any remaining kinks worked out rapidly now that there's more than 3 sets of eyes on it.

Good luck have fun.

#18 Re: Off Topic Discussion » What's your favorite font? » 2019-06-06 13:51:56

Open Sans is pretty good, Ubuntu has a nice feel to it too.

#19 Re: Forum Games » Mafia 25 signups » 2019-06-03 13:00:10

AllenCaspe9510 wrote:
TaskManager wrote:
AllenCaspe9510 wrote:

On second thought, I was wondering on how to view private messages because I don't see it on the forums
let us just hope for the best that the max players would be 20, (I better not be to blame by everyone :/ )

go to Profile -> Privacy -> Enable private messages system

I don't really see it, All I see is,
Set your privacy options and Set your subscription options, I think I'll just enable my email to be seen

Got it for you

#20 Re: Crews » NubBusters » 2019-06-03 10:33:17

Congrtatulation you are in

#21 Re: Off Topic Discussion » Unofficial Everybody Edits Discord channel » 2019-06-02 20:31:39

Sqwairle wrote:

A post Growler been trying to hide because he can't assume his behavior..


for the people who saw the posts he showed on the server (it's called doxxing)

first of all that's YOUR alt that you're using to impersonate growler, and if I recall correctly at some point I told you that you were no longer allowed to even breathe a word about the Discord on these forums.

#22 Re: Forum Games » Mafia 24 [Crybaby wins] » 2019-05-19 06:22:14

Crybaby wrote:

Basically Different is trying to "prove" to us that he is a Townie, but his logic doesn't hold up. You wouldn't have spoke up about me being the SK because Devle already claimed that role, and for you to be a cop would mean outing yourself as Mafia.

¯\_(ツ)_/¯ There's literally no way to prove I'm town. There's no way for any of us to prove it except through being lynched now. All I can do is tell you that if I was maf, I would have killed Luka days ago.

#23 Re: Forum Games » Mafia 24 [Crybaby wins] » 2019-05-19 05:08:44

I mean idk what to tell you guys to convince you I'm vanilla town (wow! what a totally unexpected roleclaim!). I do have one thing though, mafia has their own corrupt cop role, right? If I was maf, I would have had the mafcop check out Luka/Crybaby and they'd be dead by now. The fact that we're in this situation should ""prove"' I'm town lol

#24 Re: Forum Games » Mafia 24 [Crybaby wins] » 2019-05-18 16:12:29

I mean I don't want to say I told you so but I totally called Luka/Crybaby being the SK like 15 days ago ijs.

#25 Re: Forum Games » Mafia 24 Discussion and sign-ups [slots filled, backups needed] » 2019-05-17 17:18:00

Getting a little too close to breaking the game rules there, peace. You're dead, you can't discuss what's going on in-game with any living players.

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