Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Bot won't work Not supported in macbook air
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u need a Windows PC
i think you answered your question in your own post, they aren't supported
this is an arg
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Download WINE.
"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto
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WINE isn't very good for .NET applications. I'd suggest you use Mono, or a virtual machine if that fails.
Alternatively, you could go down the route of developing bots in Flash, although it's continually being deprecated by modern browsers.
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Alternatively, you could go down the route of developing bots in Flash
Or Unity
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XxAtillaxX wrote:Alternatively, you could go down the route of developing bots in Flash
Or Unity
It would make much more sense to develop it in objective C, but I'm assuming he's not a developer.
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I made a tutorial here awhile ago. Angelboy referenced me on his website.
You can also try playonmac or use the good old mono way.
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AlphaJon wrote:XxAtillaxX wrote:Alternatively, you could go down the route of developing bots in Flash
Or Unity
It would make much more sense to develop it in objective C, but I'm assuming he's not a developer.
But Objective C is ugly better Swift.
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XxAtillaxX wrote:AlphaJon wrote:XxAtillaxX wrote:Alternatively, you could go down the route of developing bots in Flash
Or Unity
It would make much more sense to develop it in objective C, but I'm assuming he's not a developer.
But Objective C is ugly better Swift.
There's an Objective-C SDK for Player.IO. There isn't one for Swift.
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AlphaJon wrote:XxAtillaxX wrote:Alternatively, you could go down the route of developing bots in Flash
Or Unity
It would make much more sense to develop it in objective C, but I'm assuming he's not a developer.
Yeah, didn't know about the objective C library. But I guess he just wants to run existing bots, not develop new ones.
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