Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Hey hi just wondering how the unity client was coming along and if anyone had any info on that. AFAIK we haven't heard anything on it since "kaslai's helping now"
"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto
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Never thought I'd one day see a topic from Diff in game discussion
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The first thing that would appear is the EE App which project started in 2014(almost 3 years ago). So considering they still didn't finish it and they just had to implement an energy store in it, I consider that the unity update will come long after we will pass away.
Everybody edits, but some edit more than others
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i would, as well, like to know the progress on unity
devs really should make a dev blog or something, i want to know whether the work on unity goes full on or theyre noobing around.
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Like a changelog.
Away.
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i would, as well, like to know the progress on unity
devs really should make a dev blog or something, i want to know whether the work on unity goes full on or theyre noobing around.
But what will be posted in the DevLog?
"Moved Physics Class to Unity" or "Commented the for iterator because not needed?"
maxi123 wrote:i would, as well, like to know the progress on unity
devs really should make a dev blog or something, i want to know whether the work on unity goes full on or theyre noobing around.But what will be posted in the DevLog?
"Moved Physics Class to Unity" or "Commented the for iterator because not needed?"
Anything that would brake up the silence I guess is welcomed.
Everybody edits, but some edit more than others
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I've found that the staff seem to like to hide what they're working on, with the occasional small leaks. The mystery of it can be nice sometimes, but I think telling people what is going on might help them to keep their interest.
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I've found that the staff seem to like to hide what they're working on, with the occasional small leaks. The mystery of it can be nice sometimes, but I think telling people what is going on might help them to keep their interest.
yeah "the mystery" can be easily used as an excuse to hide that theyre potentially not working on unity much
i worded that the best i could
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The first thing that would appear is the EE App which project started in 2014(almost 3 years ago). So considering they still didn't finish it and they just had to implement an energy store in it, I consider that the unity update will come long after we will pass away.
I thought the app got cancelled or postponed or something.
thx for sig bobithan
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Was going to make a blog post, but you know, blog down.
I'll keep it short:
- We have a mostly functioning client.
- It runs really smoothly, at high resolutions too.
- The design is under contruction (menus n such).
- The unity version has major server issues. This is a bug on PlayerIO's side. We've sent them our code so they can fix it on their end. However, it has been weeks since I've had any reply and my subsequent emails have been ignored. I have no idea why or what's going on, especially considering how amazingly nice and generous they've been so far. This lag is a huge issue because, compared to the flash version, there's almost 30 seconds lag when a world has some people in it and stuff is being edited (aka unplayable). This needs to be fixed or the entire client is just useless. If you want to have a look and help out, please do! Forum topic here.
- As soon as Kaslai joined the team, some stuff happened that had priority over EE. Reportedly, should be done in October so he'll have time for EE then.
- Progress has been virtually halted because we're waiting for the bug to be fixed, plus Thanel has been doing the vast majority of the porting work and he is losing motivation over working alone most of the time.
The plans:
- Hopefully get PlayerIO to get their stuff together and fix the lag.
- After the design phase is done, release the client to beta members.
- Heavy debugging and optimizing, collecting feedback.
After that, we'll have to see how everything goes. It's all hard to say because we're relying on an external factor (PlayerIO people).
No u.
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For how long it will be beta-only? Week as usually or till all bugs will be fixed?
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For how long it will be beta-only? Week as usually or till all bugs will be fixed?
I really hope it's in beta for longer than a week. That way, it might not be a complete bugfest unlike half-blocks.
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Heh if only we could fix everything in a week. Beta testing is when most bugs surface so I expect it to take quite a while.
No u.
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plus Thanel has been doing the vast majority of the porting work and he is losing motivation over working alone most of the time.
We need to help this guy! Somebody go to his house or something and motivate him! Nou I choose you to go help him at his place.
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