fun drinking game:
take shots every time:
also i don't know what drinking games even are
in reverse order of the final level list. if i skipped you let me know.
ctrl + f either username or team name
italics mean i actually beat the level
otherwise i didn't
written as i was playing
==
pug crew [matthewapril15, kadentheking, chzandham, germska]
accidental double space on the first sign
okay this is really empty
the timed pyramid mini was somewhat interesting, at this point i'm totally ignoring the awful signs' grammar
also i got stuck with a no-jump right by the checkpoint below the zero switch
so uh
it's a pretty bad level
==
maybe this time [herosbow]
ok the art is nice
okay tbh the story telling is really good just from the first sign: it immediately tells you what you have to do and what your apparent objective is
the cliff is kind of hard on the eyes in-game
i like the minis tho. i've seen a lot of slidey minis and they get super annoying after a while and i start hating them but i haven't started hating these minis yet. they're pretty ez and i got some on the first try
i don't really understand why there's a 0 switch tho. having the guy by the 0 switch not have a block for a body was a nice move because you don't have to jump over him to go into the mini
okay i understand the zero switch thing now
idk i think the beginning of that mini could be better...
ok the guy w/ his lil tree is adorable
the very ending of the brown mini could benefit from another line of up arrows on the left because i practically completed it but missed the end
twice
AHAHAHAHA
I really like going to the top of the lighthouse
i think this level could have benefited from being a tad bit more spread out. each part is divided by black borders but sometimes it wasn't completely covered and idk. it kinda bothered me, especially because i can see that there's plenty of space on either side of the light house
okay so i got stuck at the ice cream man because i can't jump high enough :c
it's a really nice level though so i think if you fix that you have a solid chance of placing
...
okay since it got in the top 15 i decided to play it again and idk after the stuck part some of the minis are kind of annoying so i gave up
===
svabci [crowboy10, crospy1, jagejmerznamsve]
oh it's an avoid the light level
this could either go really badly or really nicely
ok these signs are like 2/10 for spelling/grammar
hookjump. minis aren't good
i gave up 2 coins in because the cliff was frustrating and it wasn't really clear which way to go next
===
key to the galaxy [keylimepie, yoshilogan, epiccjx, ilikecorndogs]
i keep forgetting to open the minimap until a mini or two in
the art is super nice!
i can't get past the second mini and i'm lazy so
actually nevermind i jsut did but then went left because it didn't make sense to be able to fall back so woops
ye ok i quit
===
nobody appreciates novels anymore [asurch]
no minimap but i'm getting what is a ridiculous amount of lag so i REALLY hope there's not many minis
ok so the lag fixed itself
the checkers thing was neat
i like these minigames. they're like, minigames in a literal sense? kinda? super good level tho
also idk it was a bit shorter than i expected but really nice
==
gabriel team [gabrielferreirasilva]
ok kanaya
mini 1 was actually p fun, but otherwise this looks like arrow spam and boring art
oh hey a conlang. neat
the beginning's kinda annoying with the invis stuff
the water part lags way too hard for me to finish so
i did manage to get past it but gave up after a little while; apparently the ending was cliche
idk there's good parts and bad parts. it's not completely awful
==
the kingly jesters [thetwinjoker, narutox3]
art's pretty amazing
the ocean minis are arrowspam
direction to go not super clear
i'm not super sure how summery this is but i kinda like the idea
i kinda gave up at explore the sky stuff
art's cool but minis are kinda meh
==
phat roast ducks [smittyw, zoey2070, bobithan, ipwner, thwinkt]
haha what a great level amirite
best time is 1 min 65 ms
actually tho i think i got to like 55 sec
==
toasted spicy ding [polo666 trekretral777, bowsermarioluigi, mario123die7]
okay ingame art is pretty nice
the first mini took me forever to do
second one was way easier
also seriously i love the ingame art
okay the dude being lost in the sewers or w/e made me laugh REALLY hard so thanks for that
i'm not understanding the spikes around the restaurants/arcades
> the heat melted the cat
oh my god
anyways this was a really nice level
==
fruit [oranj, bgic, morganizer]
minimap is interestingly laid out
the art's cool and i like the jokes
zurfboard made me laugh a lot
AW CUTE I'M IMMEDIATELY AFTER PROC
mfw i have the worst clue 10/10
anyways idk there weren't any minis but it kinda reminds me of pretty how town. pretty cool tho. i liked it. not much more than a coin hunt tho
==
summer savory [muffin, master1, insanity, kefka, bobyy]
art's p cool
this reminds me a lot of pizza panic or w/e tho. kinda feels like pandering to the toop/badoosh judges
what kind of pirate even sells ice cream
also if my drinking game were a real drinking game i'd finish my theoretical glass of alcohol
mmmmmmm spike hell
idk this seems a lot harder than all of the other levels i've played so far. so i ended up restarting so i could get the rations instead of the strawberry topping
the mechanics are interesting
doesn't really indicate where to go tho
i've messed up the jump at the tropical part at least twenty times and can't do the second part at all so i seriously think this is at least med-hard
it took me
so long to do that one jump
and i have to do it multiple times to get as many coins as possible
even the required jumps are hard as hell
i probably would have RQed had i not accidentally discovered the x-marks-the-spot coins
elapsed time: an entire hour if not more
seriously this is way too hard
==
the grulms [minam, rene1236789, granswordsman26, libbyobl]
ARGH NOT MORE ICE CREAM
okay i'm not too sure about the art being summer-y but it's nice
the minis are kind of generic and the double jump one is kind of really tedious
after a while they get better though, a little difficult and i'd say maybe a solid medium. they're still arrowspammy tho so i'm not a huge fan
i RQed
==
MLG Editz [mblood, jersa, domhdz23hotmailco]
mmmm more ice cream
the art's okayish and the minis are pretty simple since it's just hitting a bunch of switches until the elevatory part, then it was kinda fun
i skipped a sign by virtue of poorly placed portal so i was kinda caught by surprise by the crossing road mini
the wave mini is way precise considering all the other minis... so i kind of gave up at that point
==
Unnamed [Emma333, abdullabardhi, anaisebardhi, corysut, dasddsadad]
the in-game art is pretty nice. so is the minimap art. i dig it.
seriosuly the ingame art's p cool. this'll probably place.
the cow milking minigame was 10/10
the tree part was really confusing with the colors and stuff idk. it wasn't too clear what to do, i had to use eeeditor to see where i can and cannot go, and then the cloud part after that was a little difficult
the boost in the water's kind of a bad idea bc it's really hard to get there in the first place
the win is in a REALLY unexpected place; i assumed that the house was optional
the volleyball thing makes no sense???
putting a mini inside the ending house that involves you to go back outside and do what almost feels like an exploit to get past the arrows is not v good
==
S Crew [Palanuim, medievil]
not vis
==
Creative team [vitor04sonic, sotiris5, arthur06luigi, kaaziu, dede2299339911]
this grammar... is something else
the art's not awful but i gave up like three minis in at the ladder line
==
43jj~jj< [cola1]
> be quietly playing ee
> join this and it turns out this is where all the ppl are at
the art's really nice
minis are kinda difficult. i'm not a real fan. especially the curse thing
very arrowsmappy
i quit at the yellow key mini because at that point i lost all hope of ever beating it. a few people apparently got absolutely stuck w/ no way of continuing so
==
the megatronz [cakeje, chiscorey, genesis00, ketoleperouch, phinarose]
art is amazing
seems like it'll be a neat concept
the story's p strong so far
oh god more fetch quests... i don't really like the minis: there's this like water path like why. i really want to see more of the level but i just do not have patience for these minis so presumably i'd replay it when it gets in a campaign
i spent around half an hour 45 min an hour on the netherlands water ladder so
==
CONTINUE HERE
== put these wherever they're supposed to go ==
200 summer minigames [commanderkitten, anch, unau, pingohits, lickagoat]
nice level, nice concept, i played it at least twice. pele was OP the first time but good the second time.
also i got a magic brick so that was nice
==
Sensei's Supercute Sunshine Sensation [Sensei1]
the art's pretty cute but the clouds look practically copy and pasted
i like the puzzles. it's pretty simple and i didn't have too much trouble, though i did struggle at parts, so that was good. i liked it.
== anything past here was played as a result of community judging because i kind of completely gave up going through the entire list... so there's like 20 levels i didn't play ==
==
patrazzsasqua [patrik, razz1212, marten22, sasquatchz]
reminds me of springopolis
idk it's all pretty simple jumps. it got pretty hard later on tho so i didn't complete it. was pretty close to the end though
==
eggz [eggz, napakeun]
i REALLY like the bg. the art's pretty cool. the ingame art is kind of bad on the eyes though and it makes it hard to see where to go. wasn't really that special
==
we gonna lose [killeratz, shadowboy, srna, raon, jr2]
art is nice
level is ez, super good. i was able to do the minis while not really paying attention to them so this is one of my faves because imo it perfectly meets the difficulty
==
happyeditor [happyeditor]
art is okay
the mini on the top left is infuriating
gave up
==
torbes and his... [torbes, aorta]
> an deserted island
ok
cool concept, hookjump completely ruins it tho
the swamp/branches thing is super annoying.
thr tree one took me forever until i realized i was doing it wrong
idk it was a little hard at points but it was solid except for like the first mini which was annoying
==
pizza [pink909, oriax, sapizza]
art is p cool. minis are a little hard but not awful. couldn't figure out where to go after the ship though
===
dank memes [luka504, maxi123, evilbunny]
god i've went to play this like five times but never actually did.
art's pretty good
more sliding minis. cool
some of the minis are really finicky. and convoluted.
anyway i gave up after the fourth coin at 22x160
===
the defenestrators [kirby, megalamb, ak712, 12345678908642]
pretty cool concept. reminds me of a mix of a random pirate ship/diving level i played last week and pearl diving. after a while gets a lil boring. p good tho
=====
zero is the loneliest number [0176]
ok this looks cool. i like space
i like the concept
also there's a trap like 5 coins in.
pretty short. i liked it. solid except for that trap.