Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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willard b wrote:Cool, but to what I understand Chris is just a coder for playerIO, or one of those companies. So why would he need a US office?
...idk
On topic: I agree with Kingpooultra, EE is dieing. The only way we can resurrect EE is to make changes to the game that would alter the fanbase. Like one idea I heard is to implement lua scripting (like in Roblox); This would attract a more adult population, and would make younger "noob" players shy away. People who make stair levels and minigame levels would no longer be at the top of the list, and people who have more intense lua scripting in their levels would be higher on the list (because their levels are complicated and cool, or because people respect their ability to code).
That is one of several game-changing ideas I've heard. All we need to do to fix "noob players" is to cange the game - in turn - changing the community behind it.Actually, Chris is the co-founder of Player.IO. He also owns his own company called ODPY.
Statistically speaking, EE has been very stable for several months since we've had a steady stream of new players for a while now. I'm not entirely sure if Chris thinks that's the right way to go about finding an older audience, but I can ask him about it at least. When it comes to attracting new players, I'm actually working on something myself that I think will help new players get in to EE a lot easier than before.
Sounds good to put more time in the new players than the players that has been here a long time...
I haven't seen a good level in months in EE. Sounds like the good world creators gave up EE.
And the Music was a bad move. It didn't change much of EE.
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