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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#26 Before February 2015

Shift
Guest

Re: Whats with People's Definition of "Copies".

Ugh, self-righteousness.

AwzzomeDude wrote:

I did read the other posts, and it's same themed.

You may have read the other posts, but it's very obvious that you immediately waived them as invalid. I believe you even admitted to this in another post... but you can find that one yourself.

AwzzomeDude wrote:

i think it's a copy because you'll go in, same style 'art', same mini's, and the over all concept is the same,

If a copied level consists of similar styles, then literally all of EE is a copy. EE is similar to Minecraft in style and concept, yet most of us deny that EE is a copy. Hundreds of levels contain stairs, hookjumps, tightfits, dot trails, and human vs zombie set-ups, yet we denote them as crappy, not copied. Hundreds of levels contain trees, houses, grass, hills, boxes, pyramids, and bosses, yet we denote them as hackneyed, not copied.

If we can't use any art or minis that are similar to those used in other levels, then I guess we can't use walls or gravity.

AwzzomeDude wrote:

aotenshi, you're just causing commotion. we were passed this, but you had to bring it back up, great job.

I've been led to believe that "SomeCrew" brought it up again by harassing Aoitenshi in game. Just because they said "end of discussion" doesn't mean they win.

AwzzomeDude wrote:

and quite frankly, i could care less if the whole forum is on your side. hell, even all of everybody edits,

Apparently not; why else would you be arguing right now?

AwzzomeDude wrote:

but that doesn't change my mind. i will always take this as a copy.

Well, then it's a good thing everybody else disagrees.

AwzzomeDude wrote:

oh, i suppose you won't mind if i take some ideas from your level 'fire hell' or 'ice climb' ? i'll just take a few platforms and mountains, it's not like it's going to be a copy. right? maybe get 'ideas' from a few minis too?

There's a difference between inspiration and blatantly stealing parts of someone's world.

AwzzomeDude wrote:

then you can call me a copier, and i'll make a whole topic on these forums too. how does that sound? just swell' to me //forums.everybodyedits.com/img/smilies/smile

"I could care less" my ****.

Last edited by Shift (May 13 2012 8:40:59 pm)

#27 Before February 2015

AwzzomeDude
Guest

Re: Whats with People's Definition of "Copies".

Shift wrote:

If a copied level consists of similar styles, then literally all of EE is a copy. EE is similar to Minecraft in style and concept, yet most of us deny that EE is a copy. Hundreds of levels contain stairs, hookjumps, tightfits, dot trails, and human vs zombie set-ups, yet we denote them as crappy, not copied. Hundreds of levels contain trees, houses, grass, hills, boxes, pyramids, and bosses, yet we denote them as hackneyed, not copied.

If we can't use any art or minis that are similar to those used in other levels, then I guess we can't use walls or gravity.

yes, most of EE consists of ' trees, houses, grass, hills, boxes, pyramids, and bosses' but look at the similarities of the two levels. Drock's 'Mainframe' is completely different too.

Last edited by AwzzomeDude (May 14 2012 6:21:16 am)

#28 Before February 2015

Shift
Guest

Re: Whats with People's Definition of "Copies".

^I see one similarity: they're both gray.

#29 Before February 2015

AwzzomeDude
Guest

Re: Whats with People's Definition of "Copies".

whatever - you're right. i'm done wasting my time arguing with you all. go ahead and -rep spam me or whatever, idc.

Last edited by AwzzomeDude (May 14 2012 2:01:03 pm)

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