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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#76 Before February 2015

EliteLego
Guest

Re: New smiley not released to public!

Here's my Version:
djsmiley.png

I made the headphones a little taller and more noticable

#77 Before February 2015

moundsy
Guest

Re: New smiley not released to public!

Fdoou wrote:

Ok, so I was smiley hacking,

Fdoou wrote:

PS i am in god mode because i hacked, duh

I'm sorry but did i read this correctly? //forums.everybodyedits.com/img/smilies/neutral

#78 Before February 2015

DylanDaSkater
Guest

Re: New smiley not released to public!

KingOfTheOzone wrote:

I'm going to laugh when the smiley never comes out....

#79 Before February 2015

scienceguyz
Guest

Re: New smiley not released to public!

KRAZYMAN50 wrote:
scienceguyz wrote:
RPGMaster2000 wrote:

I honestly wouldn't mind that, I've been going crazy about it myself trying to make them look good without having to expand them beyond the width restriction.

The Wizards and all the other smileys ith hats go above the height restriction! you could just make the headphones go on top of blocks you are next to (set another object with the headphone sprite to stay at a certain point relative to the smiley[so the headphones stay on the smiley] and set the headphone to be nonsolid so it overlaps walls!) and only the actual body of the smiley hits walls. if i was a little confusing, it's because I use game makerto make my games

He said WIDTH restrictions. The width can only be 16px wide.

[EDIT] 9 Posts until the final rank!

So? Why can't it go over the width restriction? It would look better!

EDIT: wow, you are almost to the final rank and I just got 400 posts.

Last edited by scienceguyz (Jan 13 2012 3:07:34 pm)

#80 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: New smiley not released to public!

^Because, the game won't take anything wider than 16 pixels.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#81 Before February 2015

DylanDaSkater
Guest

Re: New smiley not released to public!

Different55 wrote:

^Because, the game won't take anything wider than 16 pixels.

This, If It Were Wider, It Would Mess Up The Whole Coordinate Field(Not Sure If That Made Much Sense)

#82 Before February 2015

F1redragon
Guest

Re: New smiley not released to public!

I hope it turns out right!

#83 Before February 2015

gustav9797
Member
Joined: 2015-03-10
Posts: 200

Re: New smiley not released to public!

Made a guide for those who want to hack/change smileys with WPE pro. Havent tried them all, the DJ one doesn't work.

reference.png


uzjIGfi.gif

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#84 Before February 2015

jemhun
Guest

Re: New smiley not released to public!

@gustav9797
yeah thats what i saw when i was making a remake
and i tried all of the smileys there yesterday,, it wont work unless you have it.
only the diamond smiley works beacause it doesn't care if you have the diamond block or not. //forums.everybodyedits.com/img/smilies/big_smile

#85 Before February 2015

BigSpender$$$$$$$$
Guest

Re: New smiley not released to public!

I hope they release It real soon It looks awesome.

#86 Before February 2015

everybodysediting1
Guest

Re: New smiley not released to public!

RPGMaster2000 wrote:

Oh, damn it. Chris was not supposed to add that yet.

Meh, might as well just get it out now. That's the DJ Smiley, it was supposed to be released alongside the drum package the same way the Maestro was included with the piano, but we both felt that the headphones didn't work with a 16px width. It won't be released until we can work around it somehow.

OMG RPG that same smiley is in a sig pic!!:o

Fdoou 142390704554387

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