Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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This was mostly from EE2. Yes, I played it, but didn't pay a dime for anything in that game.
I want to suggest the idea of having nuclear waste return to the game for the toxic blocks. Of course, that fluid should only be used by people that have ownership for those levels just like lava.
I also want to suggest crown doors. They open for people carrying crowns. They can be used to block off top players or make them fall through holes as a way to make their time more difficult, or make a reward for being on top through shortcuts that can be made.
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Maybe I haven't been playing EE long enough (I think 4 years has been enough) but I don't remember any nuclear waste blocks.
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Maybe I haven't been playing EE long enough (I think 4 years has been enough) but I don't remember any nuclear waste blocks.
i think he means that sign with the hazard symbol
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anch159 wrote:Maybe I haven't been playing EE long enough (I think 4 years has been enough) but I don't remember any nuclear waste blocks.
i think he means that sign with the hazard symbol
Picture maybe?
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I want to suggest the idea of having nuclear waste return to the game for the toxic blocks. Of course, that fluid should only be used by people that have ownership for those levels just like lava.
I also want to suggest crown doors. They open for people carrying crowns. They can be used to block off top players or make them fall through holes as a way to make their time more difficult, or make a reward for being on top through shortcuts that can be made.
Pretty sure these were never in the game... I'm confused...
Unless you thought EE2 was the real EE? That probably had this stuff.
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I should have mentioned that all this was from EE2. Not the real EE, but it had a few things that the real one still lacks.
Changing my original post now.
FYI the "nuclear waste" blocks? It is a green fluid that kills people, like lava, but in EE2 it was instantaneous. Actually, I think it was labelled as "acid".
I liked the acid because it gave me some level design opportunities for EE.
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Just retexture spikes then you have Acid
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