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#1 2015-03-10 22:21:09

gustav9797
Member
Joined: 2015-03-10
Posts: 200

Bot API

Any interest in a modular bot API?

Current features

Using API to create so-called "subbots", modules that hook into the bot automatically
A very useful event-system
It is possible to give each subbot its own tab in the form GUI through the API
Bot has the same physics as EE has, meaning it simulates all the players in order to give accurate positions to subbots(example, check who picked a key)
Bot has minimap in form by default, allowing you to watch everything real-time
Block drawers, bot has a highly complicated system with a pool of block drawers, each with different priorities. All block drawing is aimed to be 100% fail free by repairing blocks that hasn't been received
An API for saving data files, similar to yaml/xml with key-value based format, useful for saving player data

I'll add on to this topic later.
[Not allowed to post link] github.com/CheeseSoftware/MasterBot/tree/master/src/MasterBotLib [/Not allowed to post link]


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#2 2015-03-11 02:32:10

goeyfun
Member
From: Mighty Japan
Joined: 2015-02-18
Posts: 667

Re: Bot API

sure, seems awesome


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#3 2015-03-11 10:38:59

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,645

Re: Bot API

We already got Cupcake, and Lego Bot will come soon. But why not?


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#4 2015-03-11 12:35:57

goeyfun
Member
From: Mighty Japan
Joined: 2015-02-18
Posts: 667

Re: Bot API

competition boost development progress //forums.everybodyedits.com/img/smilies/tongue


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#5 2015-03-11 20:09:59

lrussell
Member
From: Saturn's Titan
Joined: 2015-02-15
Posts: 843
Website

Re: Bot API

What about the BotBits? //forums.everybodyedits.com/img/smilies/wink
http://botbits.yonom.org/tutorials/

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#6 2015-03-11 20:33:16

gustav9797
Member
Joined: 2015-03-10
Posts: 200

Re: Bot API

lrussell wrote:

What about the BotBits? //forums.everybodyedits.com/img/smilies/wink

That API seems more properly done, though our API is a bit more fancy https://wiki.everybodyedits.com/images/c/c0/069_LOL


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#7 2015-03-11 20:44:48, last edited by Zumza (2015-03-11 20:44:55)

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,645

Re: Bot API

gustav9797 wrote:
lrussell wrote:

What about the BotBits? //forums.everybodyedits.com/img/smilies/wink

That API seems more properly done, though our API is a bit more fancy https://wiki.everybodyedits.com/images/c/c0/069_LOL

Your will be the first API that will require PlayerIOClient as well?


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#8 2015-03-11 20:52:57

realmaster42
Formerly marcoantonimsantos
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-20
Posts: 1,380
Website

Re: Bot API

Zumza wrote:
gustav9797 wrote:
lrussell wrote:

What about the BotBits? //forums.everybodyedits.com/img/smilies/wink

That API seems more properly done, though our API is a bit more fancy https://wiki.everybodyedits.com/images/c/c0/069_LOL

Your will be the first API that will require PlayerIOClient as well?

Oww.. i was making one that requires PlayerIOClient

D:


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Wooted by:

#9 2015-03-11 21:30:16

gustav9797
Member
Joined: 2015-03-10
Posts: 200

Re: Bot API

Zumza wrote:
gustav9797 wrote:
lrussell wrote:

What about the BotBits? //forums.everybodyedits.com/img/smilies/wink

That API seems more properly done, though our API is a bit more fancy https://wiki.everybodyedits.com/images/c/c0/069_LOL

Your will be the first API that will require PlayerIOClient as well?

Do you have problems with PlayerIOClient? https://wiki.everybodyedits.com/images/c/c0/069_LOL


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Wooted by:

#10 2015-03-13 05:55:10

lrussell
Member
From: Saturn's Titan
Joined: 2015-02-15
Posts: 843
Website

Re: Bot API

I use YahooGamesNetworkClient. //forums.everybodyedits.com/img/smilies/cool

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#11 2015-03-13 16:17:20

gustav9797
Member
Joined: 2015-03-10
Posts: 200

Re: Bot API

lrussell wrote:

I use YahooGamesNetworkClient. //forums.everybodyedits.com/img/smilies/cool

Any benefits by using that one? Never thought about switching.


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