Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Do you LOVE magic coins? Do you wonder why some worlds are giving more magic coins than others? Do you want more people to come to your world because they will be rewarded with magic? If you said yes to any of those this guide is going to be a good read.
Part One -- Understanding the 5 Factors for Determining if a Coin Will be Magic. (These are in order of priority.)
1. Genetics. Each world, like humans, has 23 pairs of chromosomes. These chromosomes are generated when a world is bought from the shop. IRT magic coins each of these chromosomes corrosponds to a certain set of spaces in the world that have increased magic chance. This is why selective world breeding can produce very high rates of magic coins when done correctly.
2. Blue Beta Blocks. Due to the natural energy these produce having these in your world, especially near coins, WILL block the magical energys in the area. If you find a magic coin near a blue beta block your chances will be lowered significantly for the rest of the day.
3. Unique Magic Number (UMN). Each player is assigned a UMN each day that they play. Your number increases by various amounts each day, but goes down significantly on the 2nd, 9th, 15th, 18th, 22nd, and 30th of each month. This determines the amount your chance of magic goes down each time you collect a coin.
4. Amount of coins in the world. Each world has a certain amount of magic potential which is evenly dispersed among each coin in the world. This means having a tons of coins lowers each one by a proportional amount, so filling your world isn't optimal at all.
5. Luck. There is always an element of luck when collecting magic coins. This makes magic coins a difficult topic to study.
Part Two -- How We Can Influence Each of These Factors.
1. Will be explained in Part Three.
2. Less Blue Beta blocks. I know this is highly controversial but it is proven to work if your priority is magic.
3. Although it helps, you don't actually need to avoid playing on these days. Things you can do on these days to avoid lowering yourself: buy gems, visit low amounts of worlds, visit your own worlds or worlds you know the owner will give you edit in.
4. Having one coin will mean that coin has the highest chance. However only having one coin is inefficient, especially since reentering the same world causes UMN decay. I have not determined exactly how many coins is optimal to have in a world.
5. Nothing we can do about this one.
Part Three -- Breeding
When a world is being created its genetic code takes like 10 minutes to generate. This gives you a chance to go in to both it and the parents to mess around. This is how you know who the parents of your world are.
The first one is the last world that you entered that was one size bigger than the one that you bought. If it is already the largest availible size it will be a small world instead.
The second one is the person on the top of your friends lists home world.
Before buying:
Draw as many punent squares as will fit in a world of the size that will become the first parent. Draw one punent square in your friends home world. Each of these punent squares should be made out of blue beta blocks.
If you can buy the world by exact count of energy, this one is just a theory but i feel like it helps. Remember now your working on the clock you have about 10mins before the genetic code of your world is fully generated.
You then need to go into each world and rapidly change the blue beta blocks into coins in different combinations. This will influence the chromosome generator to chose the highly varied chromosomes if the parents have the capability to provide them. Stop 10 minutes later.
Repeat until world is of desired size.
Part Four -- Outro
and that concludes my guide. If you have an questions I would be more than happy to answer them. Have a happy day magic hunting everybody.
ZOEY DOESNT ACCEPT ANYTHING
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More tips:
- You can't get magic in a world with more than 50-100 coins(Gold or Blue).
- You have better chance of getting magic if you collect a coin each 15-30 seconds.
- You have better chance of getting magic in a world with less players.
And I was just wondering, does woot helps to get magic?
This is a false statement.
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More tips:
- You can't get magic in a world with more than 50-100 coins(Gold or Blue).
- You have better chance of getting magic if you collect a coin each 15-30 seconds.
- You have better chance of getting magic in a world with less players.
Actually, these are all wrong :o
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Thanks! I just got purple ghost thanks to this guide.
In 7 minutes?
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Not fair for peoples without beta pack
Ayy Lmao,Guys
Lets Do This Texas Style,Sissy
I'm Random Person Who Love Slimes
And Somewhat Else,blah blah bla
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wow
i dont know that magic is this complicated
叄咶吹吱吅厬匷匕勹动凸刲刳刎凸制冹匸勋像償亡丸乮伶睻豖豔財貜谷谧谕鷙鶂鶢鷑袂蠲蠿勋像償亡丸乮伶睻豖豔㰹㲐㱯㳫㲎財貜吅厬匷匕勹动凸刲刳刎凸衢袶蜽蝽蝇螷虜蘢葖萜蓀蒱臯臼俠俟俘䶳两买予丵乂争䳮䴻䳻䵍䵏䵴丹义䶘乸亖乵么乯圞圝圜圛圚圙團圗圖圕圔圓園亠亞亹亸伏伦冁儿兾冃冫冷冷冥冧凕勓勦劔礞䮼㼿㽗㼟㽵㼼㽹㽴㻻㶈㸁鐒鏔鏟鐷鹳鸟糱紘糹紖瘦癣癶瘱痿皜妍妋奋妘夲太圌四䯗彗垭䮘䰜幼幺螨枞奒㱯㰹㲐㱯㚻㚎㛷瘺皙皁阆阝閁髈薟蕚藃藯藎薒薝蕙薭蕴菲菏萠落萇菞菵萬䪺铭働䛒砯㩾癟䓪星卐卍厚印叄厉厕去叮厝匇匛匍勲区勨厉吪变厹吸吂厯厞䟬䞾侸㐀㐅㐻㓩㔗㕀㘛㖴㖕㗼㘣㘄㖵㘇㘯㘞㘟㖠㖍㱷㲷㱨㱃㲗㳓㲃㲺㳝㳨㳖㲅㱘㳀㳐㳖㳫㳫㔩㒽㒠㓯㓿㓀㒚㒭㓈㒚㓽㓷㔦㕂㙾㘧㚏㜶㛠㝋㛄㜬㛲㛜㜧㜆㚺㚡㜟㝞㞀㝏㞁㞬㞧㝤㝽㞺㞗㝄㜞㝖㝜㞃㞭㟕㟗㡉㟛㠚㠙㡩㠠㟜㠻㡵㣪㢓㣻㣀㢄㢩㣂㤂㥹㣹㥟㤹㤝㥚㥋㤹㥶㤧㤐䫒䫶䭊䫱䬊䪰涢涂涯浹淝淭笼竟筇讏謸讠讟譭讖譍謨謣豺谪豔豤谻豲豤豻豖谕谡豋賏貎貵貏豢賘賌貋跳趺跹踵踣赻趞跅趲踰踷軨躾軎軞軦軾軀躦躀躕軩躙躑辫转辤迏辘辄轴辜迖辦迏辚辭辶辴迉迭辯辻辁迬迧辫鄘郅邮郪郛邯部釐醡釄酷酣醢醥里酶釓釉野金鋁鉏銎鉖銓銼鋓銼鎥鏑鎗鏓鏉鎓鍕鍯鏗鏾鏤鎕鎫鎒鍭鎔鎪鎗鍺鎵鏓鐎鐡铗钖钄铕锓铮铐锍铼锞铡锒
02/04/2021: Sorry for being an unfunny piece of ****, no-good human trash. I hate my **** life.
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Great, marvelous, astonishing troll. <3
Troll? Only a genius such a Muffin could work this out. His knowledge of physics, statistics and chemistry rival that of Steven Hawking, and thus Muffin was able to come up with this flawless formula.
Congratulations, Muffin. You have discovered the deep complex system that lies hidden deep within the code. I have no doubt that this shocking and mind blowing system you have come up with is 100% perfect. You, good sir, are a God amongst men.
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what would happen if
you took a purple ghost chromosome
and you put it into one of the parent worlds
thx for sig bobithan
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Found my first new 'old' magic coin after reading this!
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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I can't even tell if you guys are being serious or not so I'm going to try it.
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Guys he's obviously trolling. Since when have worlds had 23 pairs of chromosomes...
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Guys he's obviously trolling. Since when have worlds had 23 pairs of chromosomes...
He's right, we need to put energy in the icon to get a world.
This is a false statement.
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Since when have worlds had 23 pairs of chromosomes...
don't you read the news
thx for sig bobithan
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Guys he's obviously trolling. Since when have worlds had 23 pairs of chromosomes...
Is even on the source code
Quoting Baseworld.as
public List<Chromosome> chromosomes = new List<Chromosome>();
Chromosome class
public int pair;
public int magicX;
public int magicY;
public Chromosome(int _pair, int _magicX, int _magicY) {
pair = _pair;
magicX = _magicX;
magicY = _magicX;
}
Quoting world creation code:
// This task is for about 10 minutes.
while (this.baseworld.chromosomes.Length < 23) {
this.baseworld.chromosomes.Add(new Chromosome(this.baseworld.chromosomes.Length + 1, rd.Next(0, this.baseworld.X), rd.Next(0, this.baseworld.Y)));
}
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Or alternatively, fill your world with nanomachines.
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Woah! thanks guys! this totally works!
if you're gullible enough.
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One good thing about this guide is that it's so easy to understand. Everyone posting on this topic understood it ^^
thx for sig bobithan
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What. The. Hell.
Do people actually believe this? You've lost me at #2.
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Or alternatively, fill your world with nanomachines.
Nanomachines are the answer to everything.
thx for sig bobithan
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