Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Have you have any level that you were making but then you never finished it? Post them here.
Mine:
Museum project: A level where you could 'jump' (portals) into tiny paintings and then you would be in a big artiful version of the tiny one. Abandoned because it sucked.
Unnamed illusion level: Frozen research base with illusion minigames. Abandoned from lack of ideas.
AreaFinal: Boring easy minigames.
More if I remember them.
Last edited by Fdoou (Aug 7 2012 1:45:13 pm)
Blackout Panic: It was supposed to be my first level, composed by fully black blocks and fake fully black blocks. I abandoned it because almost at the end, I decided to make that part of the level with lights, not with the blocks I mentioned above. But I liked that style of art and I decided to remake the level with that style of art. However, I was too lazy to do that, and I forgot about it almost a year. But some days ago, I was entering the worlds I bought, and I saw that level. After 30 seconds of testing the level, I decided to clear that level because the minis, were the bad kind of hard (you know, super nooby minis).
Burning Factory: It was supposed to be my entering that the Shift's Equalists Contest, but I gived up of that idea because the colour scheme was horrible (and thank god I didn't did that, because at the end of July, MrShoe started giving industrial-themed updates).
Last edited by P788 (Aug 7 2012 2:02:39 pm)
Dis Iz Da Only Level 2 Delux P4ck: This is the 2nd level of the series. I started it but mostly abondened and didn't do work on it. Will do it when i feel for it.
Achievement Unlocked: I never had enough time to do this. It isnt that hard to figure out what to do. Someone do it if you feel like it.
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The 4x4, the 5x5, umm, some halloween level, some art levels, i've abandoned so many projects just cause they took too long and i was doing them all solo
A few:
Do You Remember?:
A memory based level focused on skill and precision.
Dive City:
An underwater based level, mostly a time-killer for it being simple.
The Great Labyrinth:
A massive pile-up of minis submitted by people.
I have an idea and made it into a world, but now I can't find the world and don't want to start over again.
Last edited by Arceus64 (Aug 7 2012 2:17:10 pm)
I have abandoned countless projects. I always start something then get bored and forget about it.
aka towwl
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All of mine, except one.
I suddenly have great ideas start working on it forget about it never finish it then when I remeber it again I've given up on it. I don't think I've ever Completed one of my worlds except Plate Iron Adventure and Time Door Adventure (Time Door Adventure is just Plate Iron Adventure but with Time Doors added in) I'm currently making a remake called Industrial Adventure and I've come up with a great ending boss fight!!! My last one was electricity comes down and ... I'm going a bit off topic :/
All of them.
No.
Really.
Most of my levels are inspired by songs, but the problem with that is that the inspiration only lasts as long as the song.
Naturally, I'm going to link all the songs.
So I've got a level from like 2011 that involves jumping into the Seine river and drowning that I never finished.
And then I've got a level based on TWO songs. Actually, it's more of the colors of the art and actually just the title, 'Bloodbath'
Then I've got a level I wanted to make this song in.
A level based entirely off of a film I've yet to see.
I've also got an unfinished novel, several unfinished plots... I'm notorious for not finishing things.
I'm not going to finish this post because while on facebook looking through my worlds (for some reason, I can't just log into facebook from the beta website, I have to play EE while on the facebook site), some idiot from real life messaged me. THANKS, EE, now I have to pretend I'm the same in real life and online!
proc's discorb stylish themes for forums/the game
꧁꧂L O V E & C O R N꧁꧂ ᘛ⁐̤ᕐᐷ
danke bluecloud thank u raphe [this section of my sig is dedicated to everything i've loved that's ever died]
?
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Mega Microgamez: A map filled with huge, colorful minigames.
Wipeout: A map based on the hit show, with most of the obstacles. I stopped because it was tedious work, but I may restart it. (Hint hint)
Unnamed Music-themed level: It was a level based on an adventure, with music being played throughout. Cancelled due to lack of creativity.
Only One Level: A This-Is-the-Only-Level type of map. Quit because I got bored of it.
Last edited by imgood9 (Aug 7 2012 4:35:16 pm)
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lets see...
tic tac toe - you can guess what it is - deleted dec 2011
WY crew gold mine - kinda like the gold mine levels in donkey kong country - deleted may 2011
Ski resort - a big ski jump then you navigate through the snowflakes collecting coins, like bloom - deleted june 2011
rotat spin 2 - a sequel of rotat spin but in a massive world - deleted december 2011
N64 org mumbos mountain - Oturan has it in his great world but he lost it due to him having over 70 great worlds - abandoned dec 2011
i have about 30 more but i might someday finish them
Last edited by Kirby (Aug 7 2012 5:29:07 pm)
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I always start a level and then I work on it for a short time. However, after a while I get bored and then I go make another level, and the cycle repeats.
(if it wasn't for this I'd make quality levels once a week :/)
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One abandoned project I was apart of involved a bot....and it's never been done before. It was canceled because of Chris saying that all bots would be removed/banned. I will not go into any further detail than this, because I don't want anyone to still try and steal it. .....but I will tell you that it was cooler than Shift, imo.
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None of them. Ya know what they say: "No stupid-empty-useless-annoying-levels left behind!"
The impossible game, the only good level I was making which I got bored of doing :/
Link: http://everybodyedits.com/games/PWzH4pvH1TbEI
Inspiration: http://www.youtube.com/watch?v=Y3-2p8j-hyo
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Well, I don't create levels. I create code.
That being, I used to work on EERemake which was a modification of EE's graphics, that of which I no longer do.
On the sidenote, though. I've been working on AEEPS (Atilla's Everybody Edits Private Server): a private server for EE.
=P
Last edited by ?tilla (Aug 8 2012 5:15:48 am)
*u stinky*
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A mario level that went until 3-2. Then I gave up...
I forgot the name of the title but, it was a speed jump level with platforms all the way to the top of a 800x50 level. Mostly made for crap and giggles with my friends.
Also Moneyseize, based off the pixely goodness game that I found from my ol' friend who's name has ceased to appear inside of my memory. I tried to incorporate as much of the features as possible but in the end I deleted it.
ヽ(•‿•)ノ ❤ ♬ ✩ t u t u r u !~ ✧☁ ☂ ヽ(•‿•)ノ
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My Shattered Dreams world is sitting in my profile collecting dust. I haven't been on EE in a while so I haven't worked on it. Pieces of the broken glass are going to be a nice landscape but other pieces will have become a nightmare and be all dark and stuff.
"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto
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Uh oh..
Wasp Boss
Parody of EX Bootysnatch
Mission Impossible 4 map (with tcg)
Ragey Saloon (with tcg)
rEX Crew Rice Level (kinda)
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Too many to list, if you look at my profile you will see many incomplete worlds.
I see lots of pontential in your unfinished worlds.
Last edited by Arceus64 (Aug 8 2012 4:20:48 pm)
Land of legit
Whoops, i fell
Jump jump fall
10 massivegames red/blue/green
Shump Mushroom
I have alot to do.
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