Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Mine's Modern Mario Bros by Norwegianboy. :Q Or haha by jaa.
ssAARASAAAAAAAAA iAAAAAAAAAAAAA OU yaaAAAAAAAAAAAAAA YAAAaa YAAaah; yaayaayaa, yayayaya-ya-ya YAAA YAAAYA; YAYAYA YAAHAYAhAAAAAAAAAA
EPIOOOOOUUUUUUuuuuuu IUO0O0oooooooooooppi
;3 0>o ~X_x~ <~(^V^)~> (); ;B ;~; *~<:',',',',',{ Q=(*@`)Q
Im A ®a®ity ®
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I honestly have no idea. But I'm sure it's something by either koto or stagecrew
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My favorite levels are Bombot, drstereos' worlds and blank worlds.
This is a false statement.
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Blank Worlds.
Creature I can't even say anything right now
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I honestly don't know what's so good about Jump Jump Jump. It was fun at the time, but is it really impressive enough now to be your favourite?
thx for sig bobithan
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Lets come back to 2010. Jump Jump Jump, Ex Crew Shift.
Sorry for off topic, but what did Vitalijus do to get banned so quickly?
And my favorite level would probably Yo Scroll or The Square, not to sound cliche or whatever but there it is.
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Good choices everyone!
you all suck BOOOOOO :0 you all have bad taste booooo! :0 the square BOOOO pyro BOOOOOOO
ssAARASAAAAAAAAA iAAAAAAAAAAAAA OU yaaAAAAAAAAAAAAAA YAAAaa YAAaah; yaayaayaa, yayayaya-ya-ya YAAA YAAAYA; YAYAYA YAAHAYAhAAAAAAAAAA
EPIOOOOOUUUUUUuuuuuu IUO0O0oooooooooooppi
;3 0>o ~X_x~ <~(^V^)~> (); ;B ;~; *~<:',',',',',{ Q=(*@`)Q
Im A ®a®ity ®
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The Square is awesome, but those Toop&Badoosh levels got boring after a while (except for that hero quest rpg type thing, which I forgot the name of, that one was cool).
thx for sig bobithan
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The Square is awesome, but those Toop&Badoosh levels got boring after a while (except for that hero quest rpg type thing, which I forgot the name of, that one was cool).
Really? In my opinion, The Square is like awkward GTA. O-o Instead of blowing up cars and doing epic shinnipeckz, you're just walking around town being lame and having "average joes boring adventure" -.-
"How was your day?"
"I don't have to talk to you."
*silence*
"This place doesn't look very good."
"Haven't got the money to keep this place looking good. Deal with it."
*silence*
Really B really? :d
ssAARASAAAAAAAAA iAAAAAAAAAAAAA OU yaaAAAAAAAAAAAAAA YAAAaa YAAaah; yaayaayaa, yayayaya-ya-ya YAAA YAAAYA; YAYAYA YAAHAYAhAAAAAAAAAA
EPIOOOOOUUUUUUuuuuuu IUO0O0oooooooooooppi
;3 0>o ~X_x~ <~(^V^)~> (); ;B ;~; *~<:',',',',',{ Q=(*@`)Q
Im A ®a®ity ®
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Baconland holds up pretty well...
I remember enjoying it because you would have to try and figure out what to do, rather than follow a linear path. It was very unique at the time and defied the typical format of most levels. idk maybe I was just amazed at the concept as a whole.
I don't like their later levels because there's too much searching for stuff. Like, you come across a locked door, and then you have to search for a key. The way you solve a problem does not require thinking like it did in The Square. You just have to search for the solution, which I find tedious and boring. It's only good if the item you need is specific to the problem you are solving. It's hard to know where you can find a key. However, if you need to find scrap metal for something, then you go to the scrap yard you saw earlier. If you need a screwdriver, maybe there's one in that shed. Not all of their levels after The Square were bad in this sense though, there were only a few that were bad. I think it's their most recent one that I didn't finish because I just got really really bored.
thx for sig bobithan
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I remember enjoying it because you would have to try and figure out what to do, rather than follow a linear path. It was very unique at the time and defied the typical format of most levels. idk maybe I was just amazed at the concept as a whole.
I don't like their later levels because there's too much searching for stuff. Like, you come across a locked door, and then you have to search for a key. The way you solve a problem does not require thinking like it did in The Square. You just have to search for the solution, which I find tedious and boring. It's only good if the item you need is specific to the problem you are solving. It's hard to know where you can find a key. However, if you need to find scrap metal for something, then you go to the scrap yard you saw earlier. If you need a screwdriver, maybe there's one in that shed. Not all of their levels after The Square were bad in this sense though, there were only a few that were bad. I think it's their most recent one that I didn't finish because I just got really really bored.
~<-.-/ On the contrary it initially introduces you by plunging you into a reality with some random counterwoman trying to therape you and suddenly wop youre "travelling through time", except not really, cause you're swimmin' through signs like a slug -.o I just hold space cause the lines could LITERALLY replace bedtime stories. Here is another convo excerpt: "How was your day?" "Good." *silence* I just hold space to skip all that trippy tidbick dip. ITZ KIDNA LIKE A HAX ;o ! I use the metaphorical inexcersis "Why do now what you can put off til tomorrow?" to resemble this level, in that why complete this atrocity when you could easily replace who saw what and when who saw what that was spoken of with a normal day of real life? =3 Anyways, Ima update my avatar with EPICATZ! SO CUL! LOLZ
ssAARASAAAAAAAAA iAAAAAAAAAAAAA OU yaaAAAAAAAAAAAAAA YAAAaa YAAaah; yaayaayaa, yayayaya-ya-ya YAAA YAAAYA; YAYAYA YAAHAYAhAAAAAAAAAA
EPIOOOOOUUUUUUuuuuuu IUO0O0oooooooooooppi
;3 0>o ~X_x~ <~(^V^)~> (); ;B ;~; *~<:',',',',',{ Q=(*@`)Q
Im A ®a®ity ®
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