Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 Before February 2015

Sixty Seven
Guest

Bosses gain players when cleared, and yet don't lose very many

TaPRJ.png

I took this picture in a boss,   So technically my main point is when the boss is going,   people leave, but when he clears the level it gains more users and not many leave.   I don't get this...

#2 Before February 2015

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: Bosses gain players when cleared, and yet don't lose very many

The people who were interested and liked the boss liked the level in general and still wanted to be around the same people. The new people that join realize it isn't a boss to code, they think it might be something interesting, and take a look around.

Last edited by ?tilla (Aug 17 2012 10:26:40 pm)


signature.png
*u stinky*

Offline

#3 Before February 2015

coolguy5649
Guest

Re: Bosses gain players when cleared, and yet don't lose very many

What's so bad about boss to codes???

#4 Before February 2015

tak4n
Member
Joined: 2015-02-17
Posts: 1,883

Re: Bosses gain players when cleared, and yet don't lose very many

coolguy5649 wrote:

What's so bad about boss to codes???

1. Unoriginal name.
2. Unoriginal boss itself.
3. The code and levels gets reset when you are half way to getting the code because someone trolled the level.
4. The smiley "art" you see quite a lot in these levels.
5. A lot of hook jumps you see quite a lot in these levels.

Personally I'd rather play in a cleared world than one of these.


signature3_zpsttrhtmyh.png

Offline

Sixty Seven 142391567845754

Board footer

Powered by FluxBB

[ Started around 1731788580.6969 - Generated in 0.030 seconds, 12 queries executed - Memory usage: 1.42 MiB (Peak: 1.53 MiB) ]