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#1 Before February 2015

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Everybody Edits updates!

Hello

This topic is all about the updates on EE. Comment and share your ideas on what your opinion on them is. Here are a few pictures and information on the newest updates:

Mrshoes birthday!

Thanks for all the attention on my birthday!

even if I had to make an update with a cake to get it     //forums.everybodyedits.com/img/smilies/wink

Here is a screenshot from my birthday world, filled with happy guests.

ee_birthday.png

The pack we released contained a cake, which turns players into happy party-guests. A bit in the same way a diamond brick works.

ee_cake.png

Apart from the cake, this weeks update also contained some anti-cheat, which should prevent super-jump and related speeding hacks. I have to admit that spending time on these kind of features are kind of tedious work, as I would rather use them on exiting features. But I guess it can be avoided when we have so many dedicated users.

That being said, I will promise a fun new physics brick for next weeks   a later update. Also, the regular updates will move to Wednesdays, since it fits better with the overall schedule.

So, have a happy weekend, and see ou in the worlds!

/MrShoe
The final frontier

or the last update in the Space theme, we have added ?Space Worlds?. So no new bricks this time.

Space worlds have lower gravity, which makes it possible to jump higher and further! I am really, really looking forward to see the new worlds

ee_gravity.png

The coin is about as high you can jump in a space world.

Also, the black ?basic? border is the default border for space worlds. The black brick is free for all.

Besides the new ?Space World?, we have also added a Astronaut smiley:

ee_astronaut.png

I think it is really cool.


Other Updates:
New frontpage and popup windows design.
Remove ?block all friend requests? bug fixed.
See you in the worlds!
/MrShoe
Mars!

Second space themed pack is online. This time, we go to Mars!

We used a different artist for the graphics this week, and I am very pleased with the result.

news_mars.png
This week has mainly been used on maintenance and the update for next week, so not so many other updates for now.

One thing we tried with this pack, is define the minimap colors explicitly. This means that minimap colors for the Mars surface bricks are the same color, only brighter/darker. Hopefully, this will make them more usable to the people making minimap art.

Oh! And since I wrote my email in last weeks post, I have received a lot of questions and bugs. Usually, Chris will deal with these. But as I was answering them, I came up with my new catchphrase, which   I think is very clever.

So, till next week:

?See you in the worlds!?

//forums.everybodyedits.com/img/smilies/wink

/MrShoe
Space

Today we launched the first pack of the new theme: Space. The pack is a tribute to the space dog Laika, the first living creature in space.

laika-sputnik-2.jpg?w=570

There is a great article about Laika and the launch on Wikipedia. Spoiler: It does not have a happy ending.

The graphic for the pack looks like this:

news_rocket.png

t is meant for rockets and spaceships, although more science fiction than realistic ones. Inspired by Star Wars or Star Trek?and Aliens. Looking forward to the creations the players will make  

Apart from the new pack and theme, we have used the past week on bugs and maintenance.

Updates:
New loading image (a bit brighter than usual)
Sharing open worlds are working again.
Fixed bug where things in the shop was not marked as bought. If anyone has accidently bought the same thing twice, please contact me at: <a class="__cf_email__" href="/cdn-cgi/l/email-protection" data-cfemail="0d677861646c634d687b687f746f626974686964797e236e6260">[email  protected]</a><script cf-hash='f9e31' type="text/javascript"> /* <![CDATA[ */!function(){try{var t="currentScript"in document?document.currentScript:function(){for(var t=document.getElementsByTagName("script"),e=t.length;e--;)if(t[e].getAttribute("cf-hash"))return t[e]}();if(t&&t.previousSibling){var e,r,n,i,c=t.previousSibling,a=c.getAttribute("data-cfemail");if(a){for(e="",r=parseInt(a.substr(0,2),16),n=2;a.length-n;n+=2)i=parseInt(a.substr(n,2),16)^r,e+=String.fromCharCode(i);e=document.createTextNode(e),c.parentNode.replaceChild(e,c)}}}catch(u){}}();/* ]]> */</script>
Added a small ?busy?-animation when adding energy or usiung gems.
When a user gets banned, his worlds are banned as well.
You can not get caught in a coingate anymore. (This fix introduced another bug, also known from other gates, which will be fixed later)
Some decorations had colors. These have been removed.
In the properties   of the piano bricks   in the construction bar, the offset of some of the dots were displaced. It has corrected.
Selecting a sound from the drums or piano properties no longer plays a sound if the game is muted.
Between themes

Today we released a Pipe Pack with orange pipes, a LOL smiley and coin gates.   These updates are not part of the new theme, which will start next Thursday.

The reason for this stand-alone update is that the shop needed some cheap items everyone can afford. Especially new users, who are just learning the game.

Besides this, I really missed being able to laugh in Everybody Edits

news_pipes.png

A new feature, which will be in use next week, is a warning before updating. Sometimes people loose a lot of work because the game is updated, but with this warning, users will have time to save their world. The warning will appear in the chatbox every 30 seconds, starting a couple of minutes beforeEverybody Edits is updated.

A few other updates:
Classic items showed an energy bar. It is now removed.

Good Old Smithy

This week we finish up the medieval theme with a blacksmith, the heart of any medieval cliche

news_medieval.png

Another new feature is the mini-energyshop, which is located in the ?My Profile? section on the mainpage. It is similar to the new shop, except it only holds the items which you have invested energy in.

The purpose of the mine-energyshop is to make it easier to add energy to new items, and also to make new users aware of the shop. For this reason, a few of the cheaper items will be ?featured? in the mini-energyshop. Currently it is the Minerals block pack, and the Surprise smiley.

ee_minishop.png

A few other updates:
Portal ?special properties? settings now always visible in the construction bar
It is now possible to get caught inside a timedoor (before it was possible to mess up the timedoor timing)
Items in the shop is sorted on price (as they used to be)
Mousewheel scrollspeed adjusted to make it faster to scroll worlds and shopitems
New topbar layout, including logout button. Shop is now the first thing in the topbar, to make it more visible.
Font size in tabs. Font is now same size in the ?myprofile? tabs, the world filter list and the shop tabs.

Castle Pack and new shop!

The second update for the medieval theme is a castle pack. Besides stone walls and backgrounds, it also includes climbable chains (which works like the ladders from the ninja pack).

news_castle.png

Besides the weekly update, the shop has also been updated.

ee_newshop.png

It has become a bit fancier with animations and glows. The purpose of the new shop is to make it a nicer experience to use it, and to get a better idea of whats included in a pack. To do this, we now use more images and less text.

Also, we are going to put items on sale. Often, the old graphic will match the new packs, as is the case with the Templar smiley this week. We hope you like it!

By the way, all graphic for the shop is made in the All Shop world here: http://everybodyedits.com/games/PW7xFEWCWNbEI

Chat:

We have had some issues that people found it ?fishy? to be paying 1 cent for something. Also PayPal has sometimes contacted us suspecting fraud. So from now on, to enable chat you have to pay 3 dollars, but will be given 50 gems (which would normally cost 5 dollars).   We hope this new deal works out better for everyone.

A few other updates:
The Snowman and Reindeer smilies are now available in the classic section

First Medieval Pack

After 3 weeks of industriel theme, it is time to get back to the roots with the first of three mideval packages.

I hope at least some of you got the moty python reference. I really enjoy their take on medieval live, especially peasants!

Besides new graphic, we are working on improving the user interface, and we plan to have some updates for the shop next week. So for now, go find some good mud!

news_timbered.png

A few other updates:
The timed doors can be placed again when deleted.

ps. First post by me, aka MrShoe. yay!
Here are some updates and other info on Everybody Edits.

Here is the link to the blog where all the updates are: blog.everybodyedits.com

Please post on what you think of any pack on EE.

Happy posting! //forums.everybodyedits.com/img/smilies/big_smile

everybodyedits.jpg

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