Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Simple explanation:
Yellow increases you magic
Blue gives you a amount of magic
Explanation:
The blue coins will get a meaning, as most people want
but by separating the yellow coin's 1 purpose into to
pieces.
Why:
It will make most people make the coins more equal
not just use blue coins to count minis.
It will also give the people an extra boost and play the
game instead of waiting for energy, beucause they know
they can get energy faster by playing.
Purpose:
Making the blu coin more useful than coundting and
noicemaking.
Make energy regen faster (A bit)
Make people wanna play more often to get more stuff
from the energy shop, like more portals or coin doors
Examlpe:
+20 Energy
+50 Energy
+100 Energy
+250 Energy
Refill
Its sure suggested, but i did not find it.
so in that case its a resuggestion, but still a nice thing
This will be quickly abused by placing lots of blue coins in a row and then a room with lots of gold coins.This will almost guarantee the player a magic coin.
That'd be nice... I guess.
This will be quickly abused by placing lots of blue coins in a row and then a room with lots of gold coins.This will almost guarantee the player a magic coin.
If that were true, then you could already do the same thing with just gold coins. Or do you really think Chris wouldn't prevent blue coin farming like he did gold coin farming?
There are enough USELESS gold coin farms. Now don't get Chris started on this suggestion. ._.
This will be quickly abused by placing lots of blue coins in a row and then a room with lots of gold coins.This will almost guarantee the player a magic coin.
Yes it can be abused.
The magic system is fine.
Except the wizards one.
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