Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I need some packets that do things in EE, and EE's server name. Is there a list of all packets, or is there a "generating formula" for a specific packet? The ones I will need are all things a player can do in-game, like chat, edit, and kick (but I will need a lot more).
Are you still here? Ok, i'll tell you. I'm trying to make a bot. The real ones that can connect to a server. The EE server.
Last edited by calculusguy (Dec 25 2011 9:11:05 am)
read other topic beforepost.
you can use EEautobulder(very hard to find it)
and chat command( t + /*command*)
You don't even know what a bot is.
1. EEAB is nooby, and if your talking about my macro, it can only handle 1 type of block, let alone let me program it.
2. Derp. I want an autocommander.
I suggest asking eebeast for 2 reasons
1. because he's very good at making bots
and
2. because it'll most likely annoy him
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I like that second reason master1
Thanks for the recommendation master1...
Try making a message listener, so you can see the messages transmitted (message.ToString()), That was my first client connect to ee and add a message handler and have the console write the message, you can learn lots that way, Good luck!
Player Since 2011. I used to make bots and stuff.
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But what is the server's IP? I need that to connect to it...
FC challenge!
Challenge: Help me with the bot.
Reward: Anywhere from 20 points to 175 points, depending on how much you helped.
Last edited by calculusguy (Dec 26 2011 7:58:28 pm)
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[ Started around 1716129387.7883 - Generated in 0.061 seconds, 12 queries executed - Memory usage: 1.44 MiB (Peak: 1.57 MiB) ]