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So, the question I wanted to purpose was,
On a general basis, how long do you spend making your world before you save and quit?
Are you a frequent world maker, or do you refrain from making worlds because of the effort?
For developing large maps, do you ask the help of others?
What sort of quality would you rate your world at?
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I would like to know what your building ethic is, because it intrigues me.
Thanks for reading and posting,
/Alex
On a general basis, how long do you spend making your world before you save and quit?
45 minutes in total, 40 minutes afk.
Are you a frequent world maker, or do you refrain from making worlds because of the effort?
I get inspired to make a world but i afk, save and quit then dont make the world anymore.
For developing large maps, do you ask the help of others?
Sure, but nobody come.
What sort of quality would you rate your world at?
-1.5/10
This is a false statement.
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1. As long as I have free time.
2. I don't really play EE much anymore. Before I would start a bunch of worlds then leave them unfinished.
3. If I know who they are and they come into my world, yes.
4. 3/10 mostly just art attempts. Very little game play.
Discord: jawp#5123
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1. Varies from 3-6 hours a day when I the motivation to work on one.
2. I use to be a frequent world maker, but stopped because I left the game.
3. Yes I do ask others to help; I ask them for their opinions and feedback on the art, and I also ask some mini-makers to make minis for me (I suck at making minis).
4. Quality...for my good maps: 8/10 or 9/10. My decent/ok/other maps: 5/10 or 6/10.
Thanks Bobithan for the sig, love it <3 "You will never know how valuable a thing or a person is...until its not with you anymore, then you`ll regret..."
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On a general basis, how long do you spend making your world before you save and quit?
Five minutes
Are you a frequent world maker, or do you refrain from making worlds because of the effort?
I refrain because I have no patience after more than a few minutes
For developing large maps, do you ask the help of others?
No, 'cause they'd see me as the failure that I truly am with worlds
What sort of quality would you rate your world at?
(-1/0) -> Undefined
1. Numerous hours
2. Frequent in development
3. Rarely
4. 6-10
1. When I actually decide to get on and work on a world, I'll usually stay on for about thirty minutes to an hour. Productivity during that time, however, tends to fluctuate.
2. I've always got a new world in the works. It generally takes me a while to finish them, however. So my worlds aren't exactly frequent, but not because I decide not to build them.
3. Hardly ever.
4. No idea. I'm not a fair judge.
Cheers.
1 - 4 hours everyday. Occasionally more.
I always have a new world ready for when I finish one.
From time to time I'd ask what they think of the art and minis if they're around.
3/10 - 7/10. They may be good or they may be bad.
This is how I usually build:
1) Feel like working
2) Enter the level, play finished minis
3) Try to build something
4) Create a horrible mess
5) Quit without saving
6) Get Stagecrew to get the work done
I'm a very bad builder, I'd give myself a 2 out of 10
Last edited by theditor (Jul 1 2014 3:13:46 am)
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1. 45 minutes to an hour
2. I don't really like making levels because I'm a perfectionist. I want everything perfect and no mistakes. I really like the completed project and the community playing my level; that's why I make levels.
3. It's always by myself unless one of my friends insists on helping me. Either that, or a very tight group of friends.
4. I'd rate my worlds at 6-7. Art isn't spectacular, but I try to make it look pleasing. My minis are usually good and make up for the lack of art.
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Thanks for contributions all.
Also it's nice to see a spectrum of answers too, I can clearly see that some players have better motivation than others.
/Alex
1. Once I start, the rest of my free time, until I have to go eat or something (Then I'm done for the day)
2. I usually start a world/project, I work on it a lot at first but then I just stop out of laziness. Then sometimes I come back to unfinished stuff and try to finish them (This usually happens months, even a year after I last worked on it)
3. The way it works, is if I have an idea, I'll just start making it. If a friend comes in and wants to help, I'll usually let them. Or, I say to someone I want to work with, "We should make a level together" and then we decide the idea and we plan everything. I usually don't plan large maps on my own and ask for help after the planning. If I want to make a level with someone, I wouldn't have decided how big it would be.
4. 5-6/10. My worlds aren't really that great. My art is okay and my minis are usually too hard/annoying (But I've improved this a lot). But I still put a loads of effort in my worlds.
thx for sig bobithan
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1. 5 minutes - Hours and hours, depends on mood.
2. As a natural autist I have serious OCD on my world, it would take few months to finish a world.
3. Never. No one who helped me have my own "vision" of my world.
4. I always aim for 10/10 to others, but the end result is always unsatisfying to me (around 0/10 to 4/10)
Last edited by Aoitenshi (Jul 13 2014 5:27:57 am)
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1. I don't save and quit levels, the level saves and quits me.
2. I don't usually make levels, but when I do, I finish the whole world in one sitting whilst drinking vodka for moral support.
3. Yes, but everyone says no.
4. My levels suck extra hard.
Maverick: Started up on a 6, when he pulled from the clouds, and then I moved in above him.
Charlie: Well, if you were directly above him, how could you see him?
Maverick: Because I was inverted.
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1. A relatively long time, from half a hour to several hours
2. I make a ton of really low quality levels when I am online, but I don't play the game often
3. No, it's not like they would say yes anyway
4. 2/10 On rare occasions they don't cause aneurysms
how does time spent per session affect "building ethic"?
On a general basis, how long do you spend making your world before you save and quit?
Typically I spend an hour to two hours building, then save, then I change the tab and take a "break" then forget everything.
Are you a frequent world maker, or do you refrain from making worlds because of the effort?
I love creating ideas and concepts. Most of the time I am afraid to act on those ideas due to the time and effort it would take, as well as how stark the criticism might be.
For developing large maps, do you ask the help of others?
No. Not always. Roughly 95% of the time I do everything alone.
What sort of quality would you rate your world at?
On a scale of 1 to 10, 1 being absolute crap and 10 being better than EX Crew...
..maybe somewhere between 6-8.
I am not the best editor out there, nor do I strive to be, but I do enjoy experimentation and enjoy building.
Last edited by imgood9 (Jul 14 2014 12:18:26 pm)
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1. 5 minutes of test time, then infinite amount of AFK time.
2. Refrain from making worlds...
3. I have never made large maps so....
4. N/A. My worlds are mostly bot test, EE Logic Gate, Graphic test, and sandbox, so they don't have a "quality" thing. but if I had to, 0/10.
i spend roughly ten minutes building and then the rest of the time thinking of ideas and never doing anything with them
so i don't have any completed worlds that weren't a total spur of the moment joke thing
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1) Couple hours (Depending if my friends are in world)
2) Refrain because of friends and effort.
3) I just give my friends edit then they ruin the map
4) -9001/10
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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Thanks for contributions all.
It's nice to see a variation in players that work in solitary, and others that work as a team. Both are affective methods.
/Alex
how does time spent per session affect "building ethic"?
i have yet to receive an intelligible response
Fdoou wrote:how does time spent per session affect "building ethic"?
i have yet to receive an intelligible response
Because it says how much time you devote to your work (i.e your ethic towards work)
/Alex
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