Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Pages: 1
found this in source
this.connection.addMessageHandler("gem",function(param1:Message, param2:int):void { if(param2 == myid) { doGemAnim(player); } else if(players[param2] != null) { doGemAnim(players[param2]); } });
does anyone know what this is for?
if you can read this....good for you
Offline
Probably some way to attain gems in-game, which wouldn't be surprising considering the current state of sales.
*u stinky*
Offline
You could find gems in-game? Or it's a future update or something?
Offline
Old(ish) pic that NVD linked. May or may not be relevant.
thx for sig bobithan
Offline
This is not the correct question.
The correct question is :how gem wizard will look?
Everybody edits, but some edit more than others
Offline
@ skullz your picture doesnt seem to work here.
@ thedoctor dont think it will give a wizard. more likely a new magic coin system
if you can read this....good for you
Offline
I believe so, too. There are lots of magic smileys in EE, perhaps will make one for that too. That was the idea...
Everybody edits, but some edit more than others
Offline
@ skullz your picture doesnt seem to work here.
@ thedoctor dont think it will give a wizard. more likely a new magic coin system
try this:
http://prntscr.com/5aghj0
thx for sig bobithan
Offline
ewoke wrote:@ skullz your picture doesnt seem to work here.
@ thedoctor dont think it will give a wizard. more likely a new magic coin system
try this:
http://prntscr.com/5aghj0
Everybody edits, but some edit more than others
Offline
I had a quick chat with Julian about a new magic coin system a little while ago - there will likely be a cap so bots won't have an advantage over active players.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
Offline
I had a quick chat with Julian about a new magic coin system a little while ago - there will likely be a cap so bots won't have an advantage over active players.
What if one uses multiple bots? Then again, I don't think gems are transferrable.
Last edited by Hexagon (Jan 7 2015 3:04:08 pm)
Offline
Hold on I am confused. Something about gems being obtainable? Won't that break the EEconomy? (yes I just came up with that. Kind of clever.)
Offline
Hold on I am confused. Something about gems being obtainable? Won't that break the EEconomy? (yes I just came up with that. Kind of clever.)
It'd devalue the economy at a rate at which they are added. Then again, it could increase their valuableness if more items in the store are worth gems instead of/with energy.
Offline
Pingohits wrote:Hold on I am confused. Something about gems being obtainable? Won't that break the EEconomy? (yes I just came up with that. Kind of clever.)
It'd devalue the economy at a rate at which they are added. Then again, it could increase their valuableness if more items in the store are worth gems instead of/with energy.
We're talking 1-3/week (likely), I doubt it will be more than 156 gems per year - enough to get the cool limited stuff
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
Offline
Hexagon wrote:Pingohits wrote:Hold on I am confused. Something about gems being obtainable? Won't that break the EEconomy? (yes I just came up with that. Kind of clever.)
It'd devalue the economy at a rate at which they are added. Then again, it could increase their valuableness if more items in the store are worth gems instead of/with energy.
We're talking 1-3/week (likely), I doubt it will be more than 156 gems per year - enough to get the cool limited stuff
ok, now how would gems be obtained? I think the best way is via magic coin. I had another idea of where the gems appear randomly in any world with +10 players, but that would be easily exploited
Offline
Metatron wrote:Hexagon wrote:It'd devalue the economy at a rate at which they are added. Then again, it could increase their valuableness if more items in the store are worth gems instead of/with energy.
We're talking 1-3/week (likely), I doubt it will be more than 156 gems per year - enough to get the cool limited stuff
ok, now how would gems be obtained? I think the best way is via magic coin. I had another idea of where the gems appear randomly in any world with +10 players, but that would be easily exploited
It would be the same as the magic coin system I would guess
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
Offline
Pages: 1
[ Started around 1738363504.5145 - Generated in 0.091 seconds, 12 queries executed - Memory usage: 1.63 MiB (Peak: 1.83 MiB) ]