Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Ok, today in one of my rooms this is what happend for almost 10 minutes.
This is the list of the names
Updated list
ix6zravq
kyn8ke04
mb3cniyc
9cse7v2d
aqfoc2pc
dnirdeg2
e45ggygv
dwma69hp
f0xe3fqc
f8k582sm
gyjijirx
p2blsgqb
hddddyej
fzzq74kk
fhczdysy
ermuhcfy
aa9a5qz9
bvg7g9jl
dl0x8qax
dzav9pya
hhgucrq6
ijgwmeb2
jiygnbx9
jpmuhgmz
k98hiyzh
luukluuk77
mz1hfrlp
n5h872iw
nchferxx
nk1x2wyh
nmnazlj5
eyrztzqn
esgwq51r
c1z14ibv
biygxh7x
6qqa6knd
2vb8djsu
cjlb4gjy
36rkka1d
c1eeroee
jedi3gh5
i1m7ecjc
julek343
ktyvk6fi
ofme7tea
pcqobijf
24jl0w4q
03ekjff8
2kac2t1h
huulpfca
mgiq3x66
pee2c74a
pif0a4fk
ng9a2kaj
qmbssrx3
rpogp8md
sbolj6kw
2y4tn4ny
5flzj7l2
9wfe0x7k
cqe1mjgp
databouv
fguibtgk
gnfep9bg
iobgmsao
kx646arf
mntfiklz
ms5erume
nfdlbkcl
r5yhwyhc
sqent7zn
tf0l53sv
w2kmrcjh
tv5sgij7
pxmzvcfy
usbfrdwr
vcl61m91
wcgkd7i2
wlivonxs
vrftwrtu
v5vyuxgr
wgos1eu1
yker9igz
ysd4tyc9
xjf1ux6i
mkwlf38p
u3hh0tbp
xqjmwwz4
yudpgnug
yiaxs40d
izxrhgpp
zehtlnr0
zhhxrpyt
y0vikega
5kcmedvh
6dqqnwt5
abchulcm
bbnuywiw
br7kgdln
4ahizffy
0muxsaee
021j4ouf
eztpkhsy
xtcigkzi
zq5szjj7
uslijlsv
pandaman8
vjr1rkhf
vs03ecwt
zqiwnvvn
ztpdvk8e
so0oso0os
aex8fy50
wyp7hbbp
vh3mkrkc
2tyngnj8
s4qyhccp
bwltseec
qx7siymk
fcnjkin
ffcnjkin
0whwgvkr
ajhhlyyt
itht9dbb
ydrphm13
aeptdohp
syjjjt9i
uyg0nhzh
o9fxkqrb
kfvyegwn
d47e7dc2
2xtgcjgi
keq4bfkt
2zofwvfl
Last edited by dazz (Aug 12 2014 1:40:43 pm)
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ah some good names for my brand new banlist
ty squad
Wow that's alot of spam accounts.
There is a bot that was mass shared a few weeks ago. What it does is register 15 randomly named accounts and spams any world you tell it to. It can register 15 accounts in about 30 second. Therefore, you providing these names does nothing to fight the spam. The only course of action to remove these spammers from the game would be some coding change to disable the bot from being able to register or connect to the game, or for the admins to IP ban users of the bot.
In the mean time, when you see these bots join your level, quickly type /visible false . This will prevent any new players from joining your level, and afaik this cannot be bypassed by a bot. Keep it this way for about 15 minutes, kicking any of the spam accounts. Typing /visible true will enable users to join your level again. Keeping it on false for a few minutes should make the player targeting your world get bored and move on.
Last edited by Thy Cowman (Aug 12 2014 1:58:16 pm)
There is a bot that was mass shared a few weeks ago. What it does is register 15 randomly named accounts and spams any world you tell it to. It can register 15 accounts in about 30 second. Therefore, you providing these names does nothing to fight the spam. The only course of action to remove these spammers from the game would be some coding change to disable the bot from being able to register or connect to the game, or for the admins to IP ban users of the bot.
In the mean time, when you see these bots join your level, quickly type /visible false . This will prevent any new players from joining your level, and afaik this cannot be bypassed by a bot. Keep it this way for about 15 minutes, kicking any of the spam accounts. Typing /visible true will enable users to join your level again. Keeping it on false for a few minutes should make the player targeting your world get bored and move on.
Hmm ok Thy Cowman, this is good info here so thank you very much! I'll keep that in mind next time
I don't know much about programming nor I want to contradict you but...how in the world could a bot register 15 or even 5 accounts so fast? each username would need an e-mail account and each registration should wait like 5-10 min to get approval etc. It seems way too fast, idk just asking
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What enjoyment do people get from doing this?
ah some good names for my brand new banlist
ty squad
Have you got any requests for improvements or is it ok?
Thy Cowman wrote:There is a bot that was mass shared a few weeks ago. What it does is register 15 randomly named accounts and spams any world you tell it to. It can register 15 accounts in about 30 second. Therefore, you providing these names does nothing to fight the spam. The only course of action to remove these spammers from the game would be some coding change to disable the bot from being able to register or connect to the game, or for the admins to IP ban users of the bot.
In the mean time, when you see these bots join your level, quickly type /visible false . This will prevent any new players from joining your level, and afaik this cannot be bypassed by a bot. Keep it this way for about 15 minutes, kicking any of the spam accounts. Typing /visible true will enable users to join your level again. Keeping it on false for a few minutes should make the player targeting your world get bored and move on.
Hmm ok Thy Cowman, this is good info here so thank you very much! I'll keep that in mind next time
I don't know much about programming nor I want to contradict you but...how in the world could a bot register 15 or even 5 accounts so fast? each username would need an e-mail account and each registration should wait like 5-10 min to get approval etc. It seems way too fast, idk just asking
There's no email approval for EE, that's why some people have fake emails.
Last edited by Metatron (Aug 12 2014 2:16:25 pm)
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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how in the world could a bot register 15 or even 5 accounts so fast? each username would need an e-mail account and each registration should wait like 5-10 min to get approval etc. It seems way too fast, idk just asking
magic.
In reality, though... registering isn't complicated.
The email doesn't have to exist... or even make sense. PlayerIO supports captcha, but EE does not.
random username, password, email. simple enough for a program.
restricting chat is also an option.
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This wouldn't have happened if chat was still one cent.
Yup. Or, you know, some administrators that actually care about the game they run.
I will keep those names posted, just in case but...admins can lock this thread if they want.
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There was worse in captain9's world.Like 23823892389 guests that could chat like every .1 seconds and actually made alot of us crash.
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things like this could be easily fixed with a) email aproval via link in a email (which is actually not hard to do..) and with b) a ip-ban command (look at my suggestion about this topic via the link in my sig.)
i am really looking forward the next updates, in hope for new features in this term.
Last edited by Mylo (Aug 16 2014 4:58:31 pm)
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things like this could be easily fixed with a) email aproval via link in a email (which is actually not hard to do..) and with b) a ip-ban command (look at my suggestion about this topic via the link in my sig.)
i am really looking forward the next updates, in hope for new features in this term.
A captcha would work too, probably better as it's a kids game.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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There was worse in captain9's world.Like 23823892389 guests that could chat like every .1 seconds and actually made alot of us crash.
I know...it happend two days ago again, at first it started with those kind of usernames it had the first time, it stopped after a few seconds and it started again with ''guests''. The numbers went from 900 to 4000 and something idk, in like 5 minutes then it stopped. I wonder, those 23823892389 accounts....and probably counting won't crash the servers one day? Whoever has to clean this mess, I pity him.
Last edited by dazz (Aug 16 2014 5:46:34 pm)
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There is a bot that was mass shared a few weeks ago. What it does is register 15 randomly named accounts and spams any world you tell it to. It can register 15 accounts in about 30 second. Therefore, you providing these names does nothing to fight the spam. The only course of action to remove these spammers from the game would be some coding change to disable the bot from being able to register or connect to the game, or for the admins to IP ban users of the bot.
In the mean time, when you see these bots join your level, quickly type /visible false . This will prevent any new players from joining your level, and afaik this cannot be bypassed by a bot. Keep it this way for about 15 minutes, kicking any of the spam accounts. Typing /visible true will enable users to join your level again. Keeping it on false for a few minutes should make the player targeting your world get bored and move on.
I don't think it registers random accounts because they wouldn't have a name.
Thy Cowman wrote:There is a bot that was mass shared a few weeks ago. What it does is register 15 randomly named accounts and spams any world you tell it to. It can register 15 accounts in about 30 second. Therefore, you providing these names does nothing to fight the spam. The only course of action to remove these spammers from the game would be some coding change to disable the bot from being able to register or connect to the game, or for the admins to IP ban users of the bot.
In the mean time, when you see these bots join your level, quickly type /visible false . This will prevent any new players from joining your level, and afaik this cannot be bypassed by a bot. Keep it this way for about 15 minutes, kicking any of the spam accounts. Typing /visible true will enable users to join your level again. Keeping it on false for a few minutes should make the player targeting your world get bored and move on.
Hmm ok Thy Cowman, this is good info here so thank you very much! I'll keep that in mind next time
I don't know much about programming nor I want to contradict you but...how in the world could a bot register 15 or even 5 accounts so fast? each username would need an e-mail account and each registration should wait like 5-10 min to get approval etc. It seems way too fast, idk just asking
EE doesn't require approvals on emails maybe they should implement that to stop random account creating and yes you can create account's that fast with bots.
Last edited by abrar11 (Aug 17 2014 10:00:36 am)
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Another feature that could prevent this from occurring (attacks) is making the user enter a phone number for verification if they would like to chat. However this may severely impact the amount of chatting users, and bots might not function properly.
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Another feature that could prevent this from occurring (attacks) is making the user enter a phone number for verification if they would like to chat. However this may severely impact the amount of chatting users, and bots might not function properly.
No, I don't have a phone.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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phone verification is a good idea as one option. i've never seen it suggested before
because hexagon is the best forumer ever
Phone verification would cost money for the developers.
This wouldn't have happened if chat was still one cent.
No, it wouldn't, because you can get 1 cent easily.
Anyone with a prepaid card (no identity required) could use a $25 card to give chat to 2500 spam accounts.
*u stinky*
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KingOfTheOzone wrote:This wouldn't have happened if chat was still one cent.
No, it wouldn't, because you can get 1 cent easily.
Anyone with a prepaid card (no identity required) could use a $25 card to give chat to 2500 spam accounts.
I don't think anyone's going to waste $25 on spam accounts
XxAtillaxX wrote:KingOfTheOzone wrote:This wouldn't have happened if chat was still one cent.
No, it wouldn't, because you can get 1 cent easily.
Anyone with a prepaid card (no identity required) could use a $25 card to give chat to 2500 spam accounts.I don't think anyone's going to waste $25 on spam accounts
Ok $1 and you've got 100 spam accounts
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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i spent a few cents to get some accounts shared and banned.
pj30, playeithme, etc.
i spent a few cents to get some accounts shared and banned.
pj30, playeithme, etc.
Why bother doing that?
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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