Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 Before February 2015

Dozer789
Guest

Player IO dll

I left EE about 3-4 months ago, since then i have been learning C# development, and have am working on a program that i am about done with and ready to sell, anyways i have been learning a lot and i want to try making a bot for EveryBody Edits, i don't know how to implement the player.IO dll into my program, i also need to figure out how to connect to the game. I saw that on capasha's lounge (http://capasha.x90x.net/) it had a tutorial on how to make a everybody edits bot but now the site is not on the web, does anyone know how i can do this?

Thanks

#2 Before February 2015

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,853

Re: Player IO dll

I disagree. The site is entirely on the web, sir. Perhaps you should try again.
-OR-
That site's owner's forums.

Offline

#3 Before February 2015

Saintcool
Guest

Re: Player IO dll

Just be wary about the rules, if the bot can disrupt gameplay MrShoe won't like it.

#4 Before February 2015

Dozer789
Guest

Re: Player IO dll

Saintcool wrote:

Just be wary about the rules, if the bot can disrupt gameplay MrShoe won't like it.

I am using this as more training because it will be hard because i don't do much with things off of the web so i thought it would be a good programming lesson.

#5 Before February 2015

Cyral
Member
From: United States
Joined: 2015-02-15
Posts: 2,269

Re: Player IO dll

http://playerio.com/download/

Download it from player.io and add the .dll as a reference in your project.


Player Since 2011. I used to make bots and stuff.

Offline

#6 Before February 2015

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Player IO dll

EE Beast wrote:

http://playerio.com/download/

Download it from player.io and add the .dll as a reference in your project.

Then you are ready.

_+880_____________________________
_++88_____________________________
_++88_____________________________
__+880_________________________++_
__+888________________________+88_
__++880______________________+88__
__++888_____+++88__________+++8__
__++8888__+++8880++88____+++88__
__+++8888+++8880++8888__++888___
___++888++8888+++888888++888____
___++88++8888++8888888++888_____
___++++++888888888888888888_____
____++++++88888888888888888_____
____++++++++000888888888888_____
_____+++++++000088888888888_____
______+++++++00088888888888_____
_______+++++++088888888888______
_______+++++++088888888888______
________+++++++8888888888_______
________+++++++0088888888_______
________+++++++++0088888_______


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
giphy.gif

WfSi4mm.png

Offline

Dozer789 142392590835524

Board footer

Powered by FluxBB

[ Started around 1731849430.1107 - Generated in 0.035 seconds, 11 queries executed - Memory usage: 1.48 MiB (Peak: 1.61 MiB) ]