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#1 2016-09-18 15:36:09

JohnnyCraig
Member
Joined: 2016-04-09
Posts: 261

Kill Effect

so basically the kill effect when it is touched the player that touched it doesn't die but when he touchs other players they die and it could last for 60 secs or less like the zombie effect and curse effect


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#2 2016-09-18 16:11:18

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,208

Re: Kill Effect

Yeeee pvp, lets do more pvp :сool:

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#3 2016-09-18 22:54:10

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,104
Website

Re: Kill Effect

I think I would like this idea. It would allow a hide-and-seek world that works better.

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#4 2016-09-19 05:03:29

jonhvictor2004sonic
Member
From: An bra in Brazil
Joined: 2015-12-05
Posts: 444

Re: Kill Effect

ee needs this


tfw wen u made another account just because you forgot your pass

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#5 2016-09-19 05:05:28

MBlood
Member
From: Argentina
Joined: 2016-03-01
Posts: 428

Re: Kill Effect

Jeez where did you lost the commas. Also, would be good to implement.


Away.

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#6 2016-09-19 14:56:43

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Kill Effect

This would actually let me make a tag game interesting

[not sure about that duration tho]


suddenly random sig change

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#7 2016-09-19 22:43:58

bgic
Member
From: The Netherlands
Joined: 2015-02-27
Posts: 499

Re: Kill Effect

Gosha wrote:

Yeeee pvp, lets do more pvp :сool:

We need guns as well!


guys help how to mark all new posts as read?

nvm found it lol

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#8 2016-09-19 22:47:21

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,104
Website

Re: Kill Effect

bgic wrote:
Gosha wrote:

Yeeee pvp, lets do more pvp :сool:

We need guns as well!

I disagree. For a cartoonish game like this, I don't that realistic weapons like guns would fit well.

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#9 2016-09-20 00:54:08

MBlood
Member
From: Argentina
Joined: 2016-03-01
Posts: 428

Re: Kill Effect

N1KF wrote:
bgic wrote:
Gosha wrote:

Yeeee pvp, lets do more pvp :сool:

We need guns as well!

I disagree. For a cartoonish game like this, I don't that realistic weapons like guns would fit well.

You know that if we don't have something someone will make bots to simulate that.


Away.

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#10 2016-09-20 04:34:32

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: Kill Effect

Kill effect... More like hazards.

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#11 2016-09-20 04:45:38

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,104
Website

Re: Kill Effect

Kaleb123 wrote:

Kill effect... More like hazards.

Hazards can't be placed on a player, which then kills all players touched.

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#12 2016-09-20 16:29:42

AlphaJon
Member
From: Who knows
Joined: 2015-07-21
Posts: 1,297

Re: Kill Effect

Step 1: Have 2 players with kill effect
Step 2: Players touch each other
Step 3: ???
Step 4: Profit!

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#13 2016-09-20 17:20:22

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,104
Website

Re: Kill Effect

AlphaJon wrote:

Step 1: Have 2 players with kill effect
Step 2: Players touch each other
Step 3: ???
Step 4: Profit!

May the least laggy player win!

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#14 2016-09-20 17:29:06

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: Kill Effect

N1KF wrote:
AlphaJon wrote:

Step 1: Have 2 players with kill effect
Step 2: Players touch each other
Step 3: ???
Step 4: Profit!

May the least laggy player win!

except each client would send a kill message, killing the other one in overlap.
Also, the latency would mean that the lagging player is really good at catching people, as they don't know when to move etc.

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#15 2016-09-20 18:46:06

Tomahawk
Forum Mod
From: UK
Joined: 2015-02-18
Posts: 2,836

Re: Kill Effect

Step 1: Have 2 players with kill effect.
Step 2: Players touch each other.
Step 3: Neither dies.


One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.

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#16 2016-09-20 19:12:21

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,463

Re: Kill Effect

what if 2 players with kill effect will trigger a start of the battle duel


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