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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2015-09-17 16:04:24

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

"select" and "move" tools

this would add a new menu-bar option called "tools".

large image

clicking on it would open up three options, "select", "move", or "delete".

large image

let's click "select" and select Mr. Green up there.

large images

now we have the option to either de-select him, move him somewhere else, delete him entirely, or, as a bonus, select something else as well.

this could be used to greatly decrease the difficulty of making levels such as The Square or Mihb's Dream that require crazy-precise planning in order to optimize space.


10 years and still awkward. Keep it up, baby!

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#2 2015-09-17 17:49:18

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,209

Re: "select" and "move" tools

Yes, it's good.. but.. it will do building maps too easy

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#3 2015-09-17 17:51:46

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

Re: "select" and "move" tools

Goshanoob wrote:

Yes, it's good.. but.. it will do building maps too easy

that's like saying "are you sure we should continue development on this oven? it will make baking pies for friends and family too easy"


10 years and still awkward. Keep it up, baby!

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#4 2015-09-17 20:09:00

shadowda
Member
From: somewhere probably.
Joined: 2015-02-19
Posts: 1,015

Re: "select" and "move" tools

this seems super useful //forums.everybodyedits.com/img/smilies/cool //forums.everybodyedits.com/img/smilies/cool


color = #1E1E1E       

latest?cb=20150604065609

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#5 2015-09-17 20:12:29

Thomas
Member
From: Amsterdam
Joined: 2015-09-15
Posts: 80

Re: "select" and "move" tools

and maybe a copy&paste option?


Please, call me Thomas.

eggplant

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#6 2015-09-17 20:13:12

STD
Formerly BenWanted
From: Binary by 0 and 1
Joined: 2015-08-19
Posts: 1,113

Re: "select" and "move" tools

Would be a lot more useful if it had copy and paste. //forums.everybodyedits.com/img/smilies/tongue


random-pictures-316.jpg

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#7 2015-09-17 22:46:34

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: "select" and "move" tools

Goshanoob wrote:

Yes, it's good.. but.. it will do building maps too easy

You folks attack this argument because you think that this will somehow help you.

The way I see it, EE keeps half of the users because they're doing pointless things. "Well, I need to fill this world. Let me take an hour to do it." Even the small things, compounded, make larger projects.

The other way of seeing this is for the folks who are actually skilled. A copy/paste tool probably won't make you a good level... just a ton of wonderful copies.

Besides that argument, I could see this useful. Especially for noobs like me who make stairs levels!
Seriously though, if "planning" is your best proposal, just use paint or some image editor. Set the canvas to the size of your world... and the components to the sizes you want.
No need to waste energy on EE.

HOWEVER, I'd agree. If we wanted to see a ton of levels created to drive the novelty of "the square" into the ground, this is one of the best ways I can think of.

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