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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#26 2021-07-10 07:28:53

Rivelka
Member
Joined: 2020-04-25
Posts: 166

Re: [Release] EEOditor version 2.0.0

Hello. I discovered a bug, where Astronaut NPC acts like a blank space. Here's a GIF:

6kAfb2k.gif

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#27 2021-07-10 20:38:15

capasha
Member
Joined: 2015-02-21
Posts: 4,006

Re: [Release] EEOditor version 2.0.0

Rivelka wrote:

Hello. I discovered a bug, where Astronaut NPC acts like a blank space. Here's a GIF:

Thanks for the report. This is fixed in 1.0.6.

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#28 2021-09-17 21:42:08

capasha
Member
Joined: 2015-02-21
Posts: 4,006

Re: [Release] EEOditor version 2.0.0

So I have got some help from aslai/kaslai. So oldest EE Animator files (.sav) can be loaded into EEditor.
The thing is, I have not added support for v01, v02, v03, v04. But will maybe come in the future. As this update come you will be noticed which version that is not supported.
Supported EE Animator files (.sav) is v05 and v00(Really old files)

It's not only EE Animator files that is added. I also added old EEditor files (.eelevel), which is named EEditor 2010.

I also got help from atillabyte which added SPT files loading into EEditor.

I hope you guys enjoy this update, and will stay tuned when I have more time in understanding the other old files.

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#29 2021-10-12 16:07:41

Rivelka
Member
Joined: 2020-04-25
Posts: 166

Re: [Release] EEOditor version 2.0.0

The current world creation limit is 100x100. Can you increase the limit at least to 2000x2000? Just we want be creative!

And second issue: When I want to mirror these blocks, they just disappear, instead of mirroring! Here's below GIF displaying my steps.

bJXXrIR.gif

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#30 2021-10-25 16:15:47

capasha
Member
Joined: 2015-02-21
Posts: 4,006

Re: [Release] EEOditor version 2.0.0

Thanks for the reports. Should be fixed in next update that will come out.
About the room size. Since GDI only support 2GB and also EEditor don't like worlds bigger than 300x200 or 200x300. I can't accept 20000 in size.
If people want bigger sizes I need to re-creat EEOditor with help of SFML. And Atillabyte have tried to do this already, which can be found here

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#31 2021-10-25 21:54:30

capasha
Member
Joined: 2015-02-21
Posts: 4,006

Re: [Release] EEOditor version 2.0.0

Just released 2.0.0. Some fixes in this update, go to first post to download or use the download tool.

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capasha1635195270791825

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