Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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i think an fake player who will react liek a noromal player exept it cant move as none is using it you can teleport it in an switch mahine and it does the work for you it can stay in a world even if you leave it does NOT add to plays/online
thanks hg for making this much better and ty for my avatar aswell
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He wants a command block. Me too.
I like the idea of spawning fake players. Maybe have a new spawnpoint type for fake players and you'll be able to spawn one by doing a command.
People who aren't able to make bots should at least be able to make something similar. Command blocks should be okay.
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I like the idea of spawning fake players. Maybe have a new spawnpoint type for fake players and you'll be able to spawn one by doing a command.
People who aren't able to make bots should at least be able to make something similar. Command blocks should be okay.
As, when I suggested it, was already mentioned that writing an entire AI is too hard.
Latif wrote:I like the idea of spawning fake players. Maybe have a new spawnpoint type for fake players and you'll be able to spawn one by doing a command.
People who aren't able to make bots should at least be able to make something similar. Command blocks should be okay.
As, when I suggested it, was already mentioned that writing an entire AI is too hard.
Fake players don't need an AI?
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What if you could code the fake players (dummies),
using a programming language similiar to scratch, by ordering the code blocks to run a script for the dummy!
Like, you can make the dummy do a hookjump!
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What if you could code the fake players (dummies),
using a programming language similiar to scratch, by ordering the code blocks to run a script for the dummy!
Like, you can make the dummy do a hookjump!
this owudl come wiht a dummy spawn and in the coding you can say press < one time press jump after 0.5 sec release < after 0.2 sec press > after 0.1 sec release > after 0.3 sec then press test to check if it actulay did the hook for you you can also leave the code blank and let it just spawn to the dummyspawn and stay in a snak emachine ect
thanks hg for making this much better and ty for my avatar aswell
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