Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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If you get disconnected or accidentally left the map without saving progress.
This feature will ask for the player if want to load the map as it was before leaving the room.
It´s an option on settings "Progress recovery"
This recoverable progress will be kept only for the next |15 minutes or 24 hours|, after that timeline, the map progress available for its recovering will be lost.
If in time the player come back to the map, a pop-up box will appear with the option "Seems like unsaved progress went lost, load unsaved progress?"
If the player accept, the unsaved progress will be bring back, and after that the player can choose if keep it or do /loadlevel and revert it as it was before the unsaved progress were recover.
This feature may do this "recovery save" for a pre-set time, for every 3 minutes for example.
This feature is meant to be added to EEU
I would also love it for EE since the godd__n ee crash twice.
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yeah an option for save recover sounds good but you gota see both templates of the world maby it was meant to not save
thanks hg for making this much better and ty for my avatar aswell
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yeah an option for save recover sounds good but you gota see both templates of the world maby it was meant to not save
It is an option as he said.
This feature will ask for the player if want to load the map as it was before leaving the room.
It´s an option on settings "Progress recovery"
This would be a very nice idea.
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What if you were 2 minutes and 59 seconds in the world and you lose connection? It should try to save every time you're placing blocks, so maybe like every 10 seconds. If you didn't place any block in 10 seconds it won't save.
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What if you were 2 minutes and 59 seconds in the world and you lose connection? It should try to save every time you're placing blocks, so maybe like every 10 seconds. If you didn't place any block in 10 seconds it won't save.
Yeah autosave! That's it!
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I think this could be better implemented as a world cache stored locally in the user's computer instead of storing it in the server (to minimalize costs)
where to store that cache if you have an .exe version? as far as I know, programs must use a file to store data
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What if you were 2 minutes and 59 seconds in the world and you lose connection? It should try to save every time you're placing blocks, so maybe like every 10 seconds. If you didn't place any block in 10 seconds it won't save.
it coudl get a bit laggy let make an option to manualy set time for this feature
thanks hg for making this much better and ty for my avatar aswell
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