Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Pages: 1
Since recent updates included a slow speed effect and a low jump effect, what about a high gravity effect? It would work just like low gravity but it would instead of making you slowly go down have you hit the ground like twice as fast. It wouldn't decrease jumping height like low gravity because there is already a low jump for that but you could use it for big drops in levels.
Offline
nah it sould jump lower as the force pushes you harder down ohhh rip zombies wiht hihg grab+low jump but overal yes this hsoudl be added
thanks hg for making this much better and ty for my avatar aswell
Offline
with this effect, air would have a drag of about 5000
~meow~
Posting Goal: 2000
#Joe Griffin
Thanks HG for the signature and avatar!!!
Offline
Since recent updates included a slow speed effect and a low jump effect, what about a high gravity effect? It would work just like low gravity but it would instead of making you slowly go down have you hit the ground like twice as fast. It wouldn't decrease jumping height like low gravity because there is already a low jump for that but you could use it for big drops in levels.
well, there's also high jump and low grav gives a higher jump. But I guess a higher jump's more useful than an even lower one (the current low jump is fine).
I do question just how useful this could be but then I just thought of SWITCH MACHINES! This would make them even faster and that is awesome.
Offline
Yes, increase gravity, increase conditioning - smiley explodes.
mikelolsuperman wrote:Since recent updates included a slow speed effect and a low jump effect, what about a high gravity effect? It would work just like low gravity but it would instead of making you slowly go down have you hit the ground like twice as fast. It wouldn't decrease jumping height like low gravity because there is already a low jump for that but you could use it for big drops in levels.
well, there's also high jump and low grav gives a higher jump. But I guess a higher jump's more useful than an even lower one (the current low jump is fine).
I do question just how useful this could be but then I just thought of SWITCH MACHINES! This would make them even faster and that is awesome.
I know, but if you use high jump you don't fall slower or jump faster, you just jump about 2 blocks higher. Low gravity makes your jump fast, something like 15 blocks high and takes longer to fall down. It would maybe decrease jumping but it would be like slower going up and faster falling down. And as you said it would be good for switch machines so you can go maybe like twice speed.
Offline
we still have boosters but this allow use to make things compacter
thanks hg for making this much better and ty for my avatar aswell
Offline
yes only letting players jump 1 half-block high is QW#%I good
Offline
yes only letting players jump 1 half-block high is QW#%I good
What do you mean with QW#%I? And jumping 0.5 blocks is that with or without zombie and low jump? Like idk if you calculated how many times higher you go with low gravity and all that or if it's just a guess.
Offline
Pages: 1
[ Started around 1713420471.6573 - Generated in 0.136 seconds, 12 queries executed - Memory usage: 1.5 MiB (Peak: 1.65 MiB) ]