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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2018-06-11 15:24:50

Trytu
Member
From: Poland
Joined: 2017-12-10
Posts: 434

Jointable Worlds (implemented in some way)

A World type that:
-If you joint 2 worlds, then both of them will have same name, and they appear in lobby as one world.
-If you teleport from one world, to the second one, that is jointed with first one, then purple switch states teleport with you.
-If you return to first world, then all collected coins will stay collected.
-If you place special checkpoint in the world, it'll be you'r first spawn point.
-If you go to other jointed world, by first time (from world with special spawnpoint, to other) you'll spawn in normal spawnpoint.
-If you go to lobby, all your progress from jointed world net, will get lost.

Advantages:
-You coud finaly break 300x300 blocks world's limit
-Easy way, to teleport you from one world portal, to special

Image

-Way to teleport a condition/key from one to the other world
-Crew lobby world

Disadvantages/problems:
-Player counting problem
-following friend in jointed world problem

Another image

EDIT: done that topic
that mean implemented in game
so i'll close topic

Last edited by Trytu (2018-07-22 21:23:40)


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#2 2018-06-11 15:29:10

Nikko99
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From: cGhpbGlwcGluZXM=
Joined: 2017-12-26
Posts: 26

Re: Jointable Worlds (implemented in some way)

joint or join?


M8hrmA4.png

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#3 2018-06-11 15:38:45

Trytu
Member
From: Poland
Joined: 2017-12-10
Posts: 434

Re: Jointable Worlds (implemented in some way)

Nikko99 wrote:

joint or join?

literay joint

Image

Should i change all "join" words, to "connect"??

Last edited by Trytu (2018-06-11 15:45:41)


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#4 2018-06-11 16:04:38

Nikko99
Member
From: cGhpbGlwcGluZXM=
Joined: 2017-12-26
Posts: 26

Re: Jointable Worlds (implemented in some way)

Trytu wrote:
Nikko99 wrote:

joint or join?

Should i change all "join" words, to "connect"??

ok sure.


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#5 2018-06-11 16:31:09

LukeM
Dev Team
From: England
Joined: 2016-06-03
Posts: 2,434
Website

Re: Jointable Worlds (implemented in some way)

I've thought about something similar to this a few times before (not sure if it was an actual suggestion or if I just thought 'this would be cool'), and IMO the best option would be to have a world portal that can teleport you to a specific location within another world (could only be used to target your own worlds to prevent you from using this to cheat in other peoples worlds)

This effectively does the same thing as your idea, but I think it may be simpler to understand than a more specialised system, and it might be able to do a few things that yours can't (depending on how the spawnpoints work), but it does have the problem that they would act as seperate worlds, so would have a disadvantage compared to singular worlds in the lobby as it would appear as two worlds lower down instead of one world higher up, and you wouldn't be able to talk between them.

I guess this doesn't matter as much after the remake though, as it sounds like they will be allowing much larger worlds, so you would effectively be able to emulate this by getting a huge world and building smaller worlds within it.

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#6 2018-06-11 16:34:49

Anatoly
Member
From: Unknown location
Joined: 2015-07-31
Posts: 4,548
Website

Re: Jointable Worlds (implemented in some way)

Connecting worlds is too confusing...

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#7 2018-06-13 02:01:05

ninjasupeatsninja
Member
From: USA
Joined: 2015-04-05
Posts: 1,937
Website

Re: Jointable Worlds (implemented in some way)

my only problem is the speed at which you join said jointed world


Support the MinimapViewer API for images for worlds on the forums. Example:
PW01
firefox_2018-06-28_22-29-06.png

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#8 2018-06-13 07:44:41

LukeM
Dev Team
From: England
Joined: 2016-06-03
Posts: 2,434
Website

Re: Jointable Worlds (implemented in some way)

ninjasupeatsninja wrote:

my only problem is the speed at which you join said jointed world

I guess that's one reason why world portals require you to press a key to use them, I guess the same could be done here?

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#9 2018-06-13 12:24:58

peace
Member
From: the netherlands
Joined: 2015-08-10
Posts: 2,693

Re: Jointable Worlds (implemented in some way)

LukeM wrote:

I've thought about something similar to this a few times before (not sure if it was an actual suggestion or if I just thought 'this would be cool'), and IMO the best option would be to have a world portal that can teleport you to a specific location within another world (could only be used to target your own worlds to prevent you from using this to cheat in other peoples worlds)

This effectively does the same thing as your idea, but I think it may be simpler to understand than a more specialised system, and it might be able to do a few things that yours can't (depending on how the spawnpoints work), but it does have the problem that they would act as seperate worlds, so would have a disadvantage compared to singular worlds in the lobby as it would appear as two worlds lower down instead of one world higher up, and you wouldn't be able to talk between them.

I guess this doesn't matter as much after the remake though, as it sounds like they will be allowing much larger worlds, so you would effectively be able to emulate this by getting a huge world and building smaller worlds within it.

i suggested this before first to toop late ron forums but i lost the topic! i requested a world portal (maby green) to crry over all your progress coin dewths switches ect to a new one so you can go over the block limit in one world


1HIqRW7.png MYaIIs9.png
VMjuyan.png
ty anatoly and blueclued and daneeko for pixelating my sign

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#10 2018-06-13 18:44:54

MWstudios
Member
From: World 4-2
Joined: 2018-04-06
Posts: 716

Re: Jointable Worlds (implemented in some way)

Trytu wrote:
Nikko99 wrote:

joint or join?

literay joint

Image

Should i change all "join" words, to "connect"??

KkcRAeN.png


Time before becoming a Member - Leaderboard
1. Whirl - 9 months
2. KirbyKareem - 7 months
3. MWstudios - 2 months
4. ILikeTofuuJoe - 1.5 months
5.
giphy.gif Piskel is the best GIF maker I've seen
HG's signature for me - The Mashed Potatoes Song - The longest post on EE forums

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#11 2018-06-13 19:08:06

peace
Member
From: the netherlands
Joined: 2015-08-10
Posts: 2,693

Re: Jointable Worlds (implemented in some way)

MWstudios wrote:
Trytu wrote:
Nikko99 wrote:

joint or join?

literay joint

Should i change all "join" words, to "connect"??

https://imgur.com/KkcRAeN.png

LOL this pic is epic LOL LOL LOL LOL connect 4 game LOL with plasit cpack LOL can i add it to my sign?


1HIqRW7.png MYaIIs9.png
VMjuyan.png
ty anatoly and blueclued and daneeko for pixelating my sign

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#12 2018-06-13 19:18:09

MWstudios
Member
From: World 4-2
Joined: 2018-04-06
Posts: 716

Re: Jointable Worlds (implemented in some way)

peace wrote:
MWstudios wrote:
Trytu wrote:
Nikko99 wrote:

joint or join?

literay joint

Should i change all "join" words, to "connect"??

https://imgur.com/KkcRAeN.png

LOL this pic is epic LOL LOL LOL LOL connect 4 game LOL with plasit cpack LOL can i add it to my sign?

Copy the URL, no copyright issues because I made this. I've drawn my profile pic, my signature gif and I've made this

I like to make meme pictures

Last edited by MWstudios (2018-06-13 19:19:55)


Time before becoming a Member - Leaderboard
1. Whirl - 9 months
2. KirbyKareem - 7 months
3. MWstudios - 2 months
4. ILikeTofuuJoe - 1.5 months
5.
giphy.gif Piskel is the best GIF maker I've seen
HG's signature for me - The Mashed Potatoes Song - The longest post on EE forums

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#13 2018-06-13 22:46:58

hummerz5
Forum Admin
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,797

Re: Jointable Worlds (implemented in some way)

please limit meme nonsense discussion to somewhere else... like PM's

thanks

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