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#1 2017-10-28 19:22:18, last edited by Abelysk (2017-10-28 19:23:35)

Abelysk
Guest

Achievement points--levels, rewards, flair

EE needs Achievements desparately.

It's clear that the direction of where EE is heading is a game-y direction. Before it was simply world building, a sandbox tool. Now it's a collectathon completionist game with... no satisfying reward.

Introducing AP.

A system that shows how prevalent a player is. Ranging from "Complete # campaigns" to "It's over 9000!" to "Collect # smilies" to "Gain # likes" to "Win # contests" to "Log in # times in a row", these achievements build up points, or your AP level. This number is next to your name, and the higher it is the more achievements you've done.

Exclusive rewards such as unique world sizes, unique smilies, auras, features, faster Energy respawn are only available to players that climb achievement levels.

Before this happens, please finish Steam

#2 2017-10-28 19:24:10

PTU
Formerly Pipec
From: Mailboxٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴٴ
Joined: 2017-04-15
Posts: 862

Re: Achievement points--levels, rewards, flair

Woah, nice idea idea!
This is really good! https://wiki.everybodyedits.com/images/3/3a/002_grin


M2my8OF.png M2my8OF.png M2my8OF.png

UUCFFj2.png UUCFFj2.png UUCFFj2.png

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#3 2017-10-28 19:41:44

N1KF
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From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
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Re: Achievement points--levels, rewards, flair

I like the mystery behind some of the hidden game mechanics such as magic, and I feel like this would kind of ruin that.

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#4 2017-10-29 01:19:01

Guest.
Guest

Re: Achievement points--levels, rewards, flair

N1KF wrote:

I like the mystery behind some of the hidden game mechanics such as magic, and I feel like this would kind of ruin that.

honey magic ruined itself

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#5 2017-10-29 07:41:35

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Achievement points--levels, rewards, flair

N1KF wrote:

I like the mystery behind some of the hidden game mechanics such as magic, and I feel like this would kind of ruin that.

How? "It's over 9000" they dont know what that means and there are also things such as Hidden Achievements


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#6 2017-10-29 21:10:43

N1KF
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Re: Achievement points--levels, rewards, flair

Xfrogman43 wrote:
N1KF wrote:

I like the mystery behind some of the hidden game mechanics such as magic, and I feel like this would kind of ruin that.

How? "It's over 9000" they dont know what that means and there are also things such as Hidden Achievements

While hidden achievements would improve that, I feel like finding an easter egg on my own is more satisfying than the game telling me "Hey, look! You found the secret we hid!"

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#7 2017-10-30 16:36:45

Offensive Ray
Formerly omarabdulhaq
From: Mars
Joined: 2016-03-22
Posts: 768

Re: Achievement points--levels, rewards, flair

suggested that to megalamb he said it might be a bit meanless
i suggested stuff for gems too
but megalamb didn't like the idea much

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#8 2017-10-30 22:05:41

Guest.
Guest

Re: Achievement points--levels, rewards, flair

Oray wrote:

suggested that to megalamb he said it might be a bit meanless
i suggested stuff for gems too
but megalamb didn't like the idea much

even megalamb has standards

#9 2017-10-30 22:39:15

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Achievement points--levels, rewards, flair

Achievements yes
Leveling system no
MrShoe era was bad


Currently playing through: Mega Man 1-6

Listen to my in-game music! (it's pretty much all I'm good at)

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#10 2017-10-30 23:53:10

kreacher
Member
From: Wakanda
Joined: 2015-03-31
Posts: 409

Re: Achievement points--levels, rewards, flair

jkdrip wrote:

MrShoe era was bad

wait what


MQneHSv.png

Est. December 2010

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#11 2017-10-31 00:15:48

soniiiety
Member
From: peaceful dojo
Joined: 2016-02-10
Posts: 1,747

Re: Achievement points--levels, rewards, flair

yes we need more achievements i am bored we need new reward and levels and stuff since unitee didn't come out

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#12 2017-10-31 04:23:22, last edited by Abelysk (2017-10-31 04:23:59)

Abelysk
Guest

Re: Achievement points--levels, rewards, flair

Okay how about:

Achievements grant points, and a player's total AP (Achievement Points) are only visible on their profile.

There is an option to hide AP so others don't see.

#13 2017-10-31 04:38:45

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
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Re: Achievement points--levels, rewards, flair

jkdrip wrote:

Achievements yes
Leveling system no
MrShoe era was bad

I've noticed that a lot of people seem to agree with this. Does anybody care to explain a bit more?

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#14 2017-10-31 10:35:11

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: Achievement points--levels, rewards, flair

N1KF wrote:
jkdrip wrote:

Achievements yes
Leveling system no
MrShoe era was bad

I've noticed that a lot of people seem to agree with this. Does anybody care to explain a bit more?

Well, I personally am a bit on both ends of the spectrum, via pro leveling system and not.

Most EE players like the way the game was originally in the Benjaminson's and RPGMaster's eras, most thought that the level system would corrupt EE and eventually turn it into an RPG based game, which the community did not like, so countless times they have reacted negatively whenever any type of proposal regarding levelling up systems was brought up. I personally think that change is futile for things to evolve and that being said I think a feature such as a leveling system would be a nice addition/revival the game needs, this doesn't necessarily mean that EE is going to go down a path of RPG based games, bt gives it the extra passion for players to play the game more with the incentive to level up and get better at the game while completing achievements, maybe EE can instead of going down the RPG path, but go towards the path the game Minecraft took, I know most of you (including me) are thinking that EE taking that path would be very bad, BUT what Minecraft has done that EE has not yet achieved was an ultimate sandbox gameplay, this meaning that from there freedom they are able to unlock things as well as create their own types of RPGs that would transcend the current RPG levels attempted to be made here in EE. And I am not saying EEs gameplay will change drastically to be more like Minecraft, which the gameplay should stay the same as it currently is, so yes that is well a reason and my reason hahaha.

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