Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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With the spam of open worlds, I think they should only be shown in "open" tab
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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It would still make the lobby get stuck trying to load rooms.
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It would still make the lobby get stuck trying to load rooms.
I don't think it would. EE usually loads on the "mine" tab for me and it wasn't lagging when I joined the game a few moments ago. However, when I clicked the "online" tab everything started lagging. So perhaps only displaying open worlds in the open tag may ease the issue.
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HG wrote:It would still make the lobby get stuck trying to load rooms.
I don't think it would. EE usually loads on the "mine" tab for me and it wasn't lagging when I joined the game a few moments ago. However, when I clicked the "online" tab everything started lagging. So perhaps only displaying open worlds in the open tag may ease the issue.
MINE worlds are loaded through playerobjects ("getMySimplePlayerObject" returns your worlds)
Online worlds load only when you click online tab, and they are loaded with PlayerIO's function "ListRooms"
Different methods of loading, different results
This suggestion won't change anything tbh
Rooms are all the same, but with different properties
Open worlds have type "open", but they still load as all other ones
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I don't care about the lag, EE is laggy anyway. I was leaning toward not having spam
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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